Add missing trait descriptions for cursors and unify the language

This commit is contained in:
Ivaylo Draganov
2020-05-18 15:18:35 +03:00
committed by abcdefg30
parent 227567dfe1
commit b8a9f41892
25 changed files with 59 additions and 11 deletions

View File

@@ -44,6 +44,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly Stance TargetStances = Stance.Enemy | Stance.Neutral;
public readonly Stance ForceTargetStances = Stance.Enemy | Stance.Neutral | Stance.Ally;
[Desc("Cursor to display when hovering over a demolishable target.")]
public readonly string Cursor = "c4";
public override object Create(ActorInitializer init) { return new Demolition(this); }