Add missing trait descriptions for cursors and unify the language
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@@ -84,7 +84,10 @@ namespace OpenRA.Mods.Common.Traits
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[VoiceReference]
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public readonly string DeliverVoice = "Action";
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[Desc("Cursor to display when able to unload at target actor.")]
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public readonly string EnterCursor = "enter";
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[Desc("Cursor to display when unable to unload at target actor.")]
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public readonly string EnterBlockedCursor = "enter-blocked";
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public override object Create(ActorInitializer init) { return new Harvester(init.Self, this); }
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