Add missing trait descriptions for cursors and unify the language
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@@ -37,7 +37,10 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Boolean expression defining the condition under which the regular (non-force) enter cursor is disabled.")]
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public readonly BooleanExpression RequireForceMoveCondition = null;
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[Desc("Cursor to display when able to be repaired at target actor.")]
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public readonly string EnterCursor = "enter";
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[Desc("Cursor to display when unable to be repaired at target actor.")]
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public readonly string EnterBlockedCursor = "enter-blocked";
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public override object Create(ActorInitializer init) { return new Repairable(init.Self, this); }
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