Add missing trait descriptions for cursors and unify the language

This commit is contained in:
Ivaylo Draganov
2020-05-18 15:18:35 +03:00
committed by abcdefg30
parent 227567dfe1
commit b8a9f41892
25 changed files with 59 additions and 11 deletions

View File

@@ -27,10 +27,10 @@ namespace OpenRA.Mods.Common.Traits
"Possible values are Exit, Suicide, Dispose.")]
public readonly EnterBehaviour EnterBehaviour = EnterBehaviour.Dispose;
[Desc("Cursor to use when targeting an unrepaired bridge.")]
[Desc("Cursor to display when targeting an unrepaired bridge.")]
public readonly string TargetCursor = "goldwrench";
[Desc("Cursor to use when repairing is denied.")]
[Desc("Cursor to display when repairing is denied.")]
public readonly string TargetBlockedCursor = "goldwrench-blocked";
[NotificationReference("Speech")]