Add missing trait descriptions for cursors and unify the language

This commit is contained in:
Ivaylo Draganov
2020-05-18 15:18:35 +03:00
committed by abcdefg30
parent 227567dfe1
commit b8a9f41892
25 changed files with 59 additions and 11 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Skip playing (reversed) make animation.")]
public readonly bool SkipMakeAnimation = false;
[Desc("Cursor type to use when the sell order generator hovers over this actor.")]
[Desc("Cursor to display when the sell order generator hovers over this actor.")]
public readonly string Cursor = "sell";
public override object Create(ActorInitializer init) { return new Sellable(init.Self, this); }