Merge pull request #5540 from RoosterDragon/begin-frame-cache-viewport
Avoid redundancy in BeginFrame.
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@@ -141,12 +141,12 @@ namespace OpenRA
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// worldRenderer is null during the initial install/download screen
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if (worldRenderer != null)
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{
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Renderer.BeginFrame(worldRenderer.Viewport.TopLeft.ToFloat2(), worldRenderer.Viewport.Zoom);
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Renderer.BeginFrame(worldRenderer.Viewport.TopLeft, worldRenderer.Viewport.Zoom);
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Sound.SetListenerPosition(worldRenderer.Position(worldRenderer.Viewport.CenterLocation));
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worldRenderer.Draw();
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}
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else
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Renderer.BeginFrame(float2.Zero, 1f);
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Renderer.BeginFrame(int2.Zero, 1f);
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using (new PerfSample("render_widgets"))
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{
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