Code cleanup in the Tiberian Dawn Lua scripts.

Uppercase global variables.
Declare local variables.
Remove unused variable.
This commit is contained in:
Matthias Mailänder
2022-09-09 10:13:24 +02:00
committed by Gustas
parent ca45e02265
commit b8e261ff2f
18 changed files with 108 additions and 115 deletions

View File

@@ -110,16 +110,16 @@ WorldLoaded = function()
SetupWorld()
Trigger.OnExitedFootprint(BhndTrigger, function(a, id)
if not bhndTrigger and a.Owner == GDI then
bhndTrigger = true
if not BhndTriggered and a.Owner == GDI then
BhndTriggered = true
Trigger.RemoveFootprintTrigger(id)
SendHeli(NodHeli)
end
end)
Trigger.OnExitedFootprint(Atk1Trigger, function(a, id)
if not atk1Trigger and a.Owner == GDI then
atk1Trigger = true
if not Atk1Triggered and a.Owner == GDI then
Atk1Triggered = true
Trigger.RemoveFootprintTrigger(id)
Build(NodxUnits, false, function(actor)
@@ -131,8 +131,8 @@ WorldLoaded = function()
end)
Trigger.OnEnteredFootprint(Atk2Trigger, function(a, id)
if not atk2Trigger and a.Owner == GDI then
atk2Trigger = true
if not Atk2Triggered and a.Owner == GDI then
Atk2Triggered = true
Trigger.RemoveFootprintTrigger(id)
Build(NodxUnits, false, function(actor)
@@ -144,24 +144,20 @@ WorldLoaded = function()
end)
Trigger.OnEnteredFootprint(AutoTrigger, function(a, id)
if not autoTrigger and a.Owner == GDI then
autoTrigger = true
if not AutoTriggered and a.Owner == GDI then
AutoTriggered = true
Trigger.RemoveFootprintTrigger(id)
Build(AutoUnits, true, function(actor)
Trigger.OnKilled(actor, NodUnitKilled)
IdleHunt(actor)
end)
Trigger.AfterDelay(DateTime.Seconds(4), function()
IdleHunt(tank)
end)
end
end)
Trigger.OnEnteredFootprint(GDIHeliTrigger, function(a, id)
if not gdiHeliTrigger and a.Owner == GDI then
gdiHeliTrigger = true
if not GDIHeliTriggered and a.Owner == GDI then
GDIHeliTriggered = true
Trigger.RemoveFootprintTrigger(id)
Reinforcements.ReinforceWithTransport(GDI, "tran", nil, { HeliEntry.Location, GDIHeliLZ.Location })
end