Code cleanup in the Tiberian Dawn Lua scripts.

Uppercase global variables.
Declare local variables.
Remove unused variable.
This commit is contained in:
Matthias Mailänder
2022-09-09 10:13:24 +02:00
committed by Gustas
parent ca45e02265
commit b8e261ff2f
18 changed files with 108 additions and 115 deletions

View File

@@ -38,7 +38,7 @@ end
AttackPlayer = function()
Trigger.AfterDelay(DateTime.Seconds(40), function()
for type, count in pairs({ ['e3'] = 3, ['e4'] = 2 }) do
atk1Actors = Utils.Take(count, Nod.GetActorsByType(type))
local atk1Actors = Utils.Take(count, Nod.GetActorsByType(type))
Utils.Do(atk1Actors, function(unit)
unit.Move(waypoint6.Location)
unit.Move(waypoint7.Location)
@@ -52,7 +52,7 @@ AttackPlayer = function()
Trigger.AfterDelay(DateTime.Seconds(40), function()
for type, count in pairs({ ['e1'] = 3, ['e3'] = 2 }) do
atk2Actors = Utils.Take(count, Nod.GetActorsByType(type))
local atk2Actors = Utils.Take(count, Nod.GetActorsByType(type))
Utils.Do(atk2Actors, function(unit)
unit.Move(waypoint11.Location)
unit.Move(waypoint12.Location)
@@ -65,7 +65,7 @@ AttackPlayer = function()
Trigger.AfterDelay(DateTime.Seconds(80), function()
for type, count in pairs({ ['e3'] = 3, ['e4'] = 2 }) do
atk3Actors = Utils.Take(count, Nod.GetActorsByType(type))
local atk3Actors = Utils.Take(count, Nod.GetActorsByType(type))
Utils.Do(atk3Actors, function(unit)
unit.Move(waypoint6.Location)
unit.Move(waypoint7.Location)
@@ -79,7 +79,7 @@ AttackPlayer = function()
Trigger.AfterDelay(DateTime.Seconds(80), function()
for type, count in pairs({ ['e1'] = 3, ['e3'] = 2 }) do
atk4Actors = Utils.Take(count, Nod.GetActorsByType(type))
local atk4Actors = Utils.Take(count, Nod.GetActorsByType(type))
Utils.Do(atk4Actors, function(unit)
unit.Move(waypoint11.Location)
unit.Move(waypoint12.Location)
@@ -91,7 +91,7 @@ AttackPlayer = function()
end)
Trigger.AfterDelay(DateTime.Seconds(80), function()
atk5Actors = Utils.Take(2, Nod.GetActorsByType('bggy'))
local atk5Actors = Utils.Take(2, Nod.GetActorsByType('bggy'))
Utils.Do(atk5Actors, function(unit)
unit.Move(waypoint11.Location)
unit.Move(waypoint12.Location)