Code cleanup in the Tiberian Dawn Lua scripts.

Uppercase global variables.
Declare local variables.
Remove unused variable.
This commit is contained in:
Matthias Mailänder
2022-09-09 10:13:24 +02:00
committed by Gustas
parent ca45e02265
commit b8e261ff2f
18 changed files with 108 additions and 115 deletions

View File

@@ -72,7 +72,7 @@ SendWaves = function(counter, Waves)
end
SendHeli = function(heli)
units = Reinforcements.ReinforceWithTransport(Nod, "tran", heli.types, heli.entry, { heli.entry[1] })
local units = Reinforcements.ReinforceWithTransport(Nod, "tran", heli.types, heli.entry, { heli.entry[1] })
Utils.Do(units[2], function(actor)
actor.Hunt()
Trigger.OnIdle(actor, actor.Hunt)
@@ -84,12 +84,12 @@ SendHeli = function(heli)
end
MoveInitialArty = function(arty, waypoints)
units = { arty }
local units = { arty }
MoveAndIdle(units, waypoints)
end
TankTerror = function(tank)
units = { tank }
local units = { tank }
MoveAndHunt(units, WaypointGroupVillageLeft)
end