Code cleanup in the Tiberian Dawn Lua scripts.

Uppercase global variables.
Declare local variables.
Remove unused variable.
This commit is contained in:
Matthias Mailänder
2022-09-09 10:13:24 +02:00
committed by Gustas
parent ca45e02265
commit b8e261ff2f
18 changed files with 108 additions and 115 deletions

View File

@@ -68,10 +68,10 @@ CheckForHarvester = function()
end
ProduceHarvester = function(building)
if not buildingHarvester then
buildingHarvester = true
if not BuildingHarvester then
BuildingHarvester = true
building.Build(HarvesterProductionType, function()
buildingHarvester = false
BuildingHarvester = false
end)
end
end
@@ -139,23 +139,23 @@ Trigger.OnAllKilledOrCaptured(GDIBase, function()
Utils.Do(GDI.GetGroundAttackers(), IdleHunt)
end)
Trigger.OnKilled(GDIProc, function(building)
Trigger.OnKilled(GDIProc, function()
BuildBuilding(BaseProc, GDICYard)
end)
Trigger.OnKilled(GDINuke1, function(building)
Trigger.OnKilled(GDINuke1, function()
BuildBuilding(BaseNuke1, GDICYard)
end)
Trigger.OnKilled(GDINuke2, function(building)
Trigger.OnKilled(GDINuke2, function()
BuildBuilding(BaseNuke2, GDICYard)
end)
Trigger.OnKilled(GDINuke3, function(building)
Trigger.OnKilled(GDINuke3, function()
BuildBuilding(BaseNuke3, GDICYard)
end)
Trigger.OnKilled(GDIPyle, function(building)
Trigger.OnKilled(GDIPyle, function()
BuildBuilding(InfantryProduction, GDICYard)
end)

View File

@@ -121,32 +121,32 @@ SendReinforcementsWave = function(team)
end
Trigger.OnEnteredFootprint(Atk1, function(a, id)
if not atk1Trigger and a.Owner == Nod then
atk1Trigger = true
if not Atk1Triggered and a.Owner == Nod then
Atk1Triggered = true
SendAttackWave(GDI5)
Trigger.RemoveFootprintTrigger(id)
end
end)
Trigger.OnEnteredFootprint(Atk2, function(a, id)
if not atk2Trigger and a.Owner == Nod then
atk2Trigger = true
if not Atk2Triggered and a.Owner == Nod then
Atk2Triggered = true
SendAttackWave(GDI4)
Trigger.RemoveFootprintTrigger(id)
end
end)
Trigger.OnEnteredFootprint(Atk3, function(a, id)
if not atk3Trigger and a.Owner == Nod then
atk3Trigger = true
if not Atk3Triggered and a.Owner == Nod then
Atk3Triggered = true
SendAttackWave(GDI6)
Trigger.RemoveFootprintTrigger(id)
end
end)
Trigger.OnEnteredFootprint(Atk4, function(a, id)
if not atk4Trigger and a.Owner == Nod then
atk4Trigger = true
if not Atk4Triggered and a.Owner == Nod then
Atk4Triggered = true
SendReinforcementsWave(GDI1)
Trigger.RemoveFootprintTrigger(id)
end