Code cleanup in the Tiberian Dawn Lua scripts.

Uppercase global variables.
Declare local variables.
Remove unused variable.
This commit is contained in:
Matthias Mailänder
2022-09-09 10:13:24 +02:00
committed by Gustas
parent ca45e02265
commit b8e261ff2f
18 changed files with 108 additions and 115 deletions

View File

@@ -68,10 +68,10 @@ CheckForHarvester = function()
end
ProduceHarvester = function(building)
if not buildingHarvester then
buildingHarvester = true
if not BuildingHarvester then
BuildingHarvester = true
building.Build(HarvesterProductionType, function()
buildingHarvester = false
BuildingHarvester = false
end)
end
end
@@ -139,23 +139,23 @@ Trigger.OnAllKilledOrCaptured(GDIBase, function()
Utils.Do(GDI.GetGroundAttackers(), IdleHunt)
end)
Trigger.OnKilled(GDIProc, function(building)
Trigger.OnKilled(GDIProc, function()
BuildBuilding(BaseProc, GDICYard)
end)
Trigger.OnKilled(GDINuke1, function(building)
Trigger.OnKilled(GDINuke1, function()
BuildBuilding(BaseNuke1, GDICYard)
end)
Trigger.OnKilled(GDINuke2, function(building)
Trigger.OnKilled(GDINuke2, function()
BuildBuilding(BaseNuke2, GDICYard)
end)
Trigger.OnKilled(GDINuke3, function(building)
Trigger.OnKilled(GDINuke3, function()
BuildBuilding(BaseNuke3, GDICYard)
end)
Trigger.OnKilled(GDIPyle, function(building)
Trigger.OnKilled(GDIPyle, function()
BuildBuilding(InfantryProduction, GDICYard)
end)