Remove SmokeTrailWhenDamaged

One of the most outdated and limited traits remaining,
which can do nothing LeavesTrails doesn't cover by now.
This commit is contained in:
reaperrr
2021-02-12 22:48:29 +01:00
committed by Paul Chote
parent d15e7f76fc
commit b8e64df4b1
6 changed files with 241 additions and 121 deletions

View File

@@ -1,68 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
class SmokeTrailWhenDamagedInfo : TraitInfo, Requires<BodyOrientationInfo>
{
[Desc("Position relative to body")]
public readonly WVec Offset = WVec.Zero;
public readonly int Interval = 3;
public readonly string Sprite = "smokey";
[SequenceReference(nameof(Sprite))]
public readonly string Sequence = "idle";
public readonly string Palette = "effect";
public readonly DamageState MinDamage = DamageState.Heavy;
public override object Create(ActorInitializer init) { return new SmokeTrailWhenDamaged(init.Self, this); }
}
class SmokeTrailWhenDamaged : ITick
{
readonly SmokeTrailWhenDamagedInfo info;
readonly BodyOrientation body;
readonly Func<WAngle> getFacing;
int ticks;
public SmokeTrailWhenDamaged(Actor self, SmokeTrailWhenDamagedInfo info)
{
this.info = info;
body = self.Trait<BodyOrientation>();
getFacing = RenderSprites.MakeFacingFunc(self);
}
void ITick.Tick(Actor self)
{
if (--ticks <= 0)
{
var position = self.CenterPosition;
if (position.Z > 0 && self.GetDamageState() >= info.MinDamage && !self.World.FogObscures(self))
{
var offset = info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation));
var pos = position + body.LocalToWorld(offset);
self.World.AddFrameEndTask(w => w.Add(new SpriteEffect(pos, getFacing(), w, info.Sprite, info.Sequence, info.Palette)));
}
ticks = info.Interval;
}
}
}
}

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@@ -0,0 +1,105 @@
#region Copyright & License Information
/*
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveSmokeTrailWhenDamaged : UpdateRule
{
public override string Name { get { return "'SmokeTrailWhenDamaged' has been removed in favor of using 'LeavesTrails'."; } }
public override string Description
{
get
{
return "'SmokeTrailWhenDamaged' was removed.";
}
}
readonly Dictionary<string, List<string>> locations = new Dictionary<string, List<string>>();
public override IEnumerable<string> AfterUpdate(ModData modData)
{
if (locations.Any())
yield return "Some actor(s) defined a MinDamage of neither 'Heavy' nor 'Undamaged' on SmokeTrailWhenDamaged before update.\n" +
"Review the following definitions and add custom GrandConditionOnDamageState configs as required:\n" +
UpdateUtils.FormatMessageList(locations.Select(
kv => kv.Key + ":\n" + UpdateUtils.FormatMessageList(kv.Value)));
locations.Clear();
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
var locationKey = "{0} ({1})".F(actorNode.Key, actorNode.Location.Filename);
var anyConditionalSmokeTrail = false;
foreach (var smokeTrail in actorNode.ChildrenMatching("SmokeTrailWhenDamaged"))
{
var spriteNode = smokeTrail.LastChildMatching("Sprite");
if (spriteNode != null)
smokeTrail.RenameChildrenMatching("Sprite", "Image");
else
smokeTrail.AddNode("Image", FieldSaver.FormatValue("smokey"));
var intervalNode = smokeTrail.LastChildMatching("Interval");
if (intervalNode != null)
{
var interval = intervalNode.NodeValue<int>();
smokeTrail.RenameChildrenMatching("Interval", "MovingInterval");
smokeTrail.AddNode("StationaryInterval", FieldSaver.FormatValue(interval));
}
else
{
smokeTrail.AddNode("MovingInterval", FieldSaver.FormatValue(3));
smokeTrail.AddNode("StationaryInterval", FieldSaver.FormatValue(3));
}
var minDamageNode = smokeTrail.LastChildMatching("MinDamage");
var isConditional = true;
if (minDamageNode != null)
{
var minDamage = minDamageNode.NodeValue<string>();
if (minDamage == "Undamaged")
isConditional = false;
else if (minDamage != "Heavy")
locations.GetOrAdd(locationKey).Add(smokeTrail.Key);
smokeTrail.RemoveNode(minDamageNode);
}
smokeTrail.AddNode("SpawnAtLastPosition", FieldSaver.FormatValue(false));
smokeTrail.AddNode("TrailWhileStationary", FieldSaver.FormatValue(true));
smokeTrail.AddNode("Type", FieldSaver.FormatValue("CenterPosition"));
if (isConditional)
{
smokeTrail.AddNode("RequiresCondition", FieldSaver.FormatValue("enable-smoke"));
anyConditionalSmokeTrail = true;
}
smokeTrail.RenameChildrenMatching("Sequence", "Sequences");
smokeTrail.RenameChildrenMatching("Offset", "Offsets");
smokeTrail.RenameKey("LeavesTrails");
}
if (anyConditionalSmokeTrail)
{
var grantCondition = new MiniYamlNode("GrantConditionOnDamageState@SmokeTrail", "");
grantCondition.AddNode("Condition", FieldSaver.FormatValue("enable-smoke"));
actorNode.AddNode(grantCondition);
}
yield break;
}
}
}

View File

@@ -93,6 +93,7 @@ namespace OpenRA.Mods.Common.UpdateRules
new ReplaceResourceValueModifiers(), new ReplaceResourceValueModifiers(),
new RemoveResourceType(), new RemoveResourceType(),
new ConvertBoundsToWDist(), new ConvertBoundsToWDist(),
new RemoveSmokeTrailWhenDamaged(),
}) })
}; };

View File

@@ -24,16 +24,26 @@ BADR:
Offset: -432,-560,0 Offset: -432,-560,0
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: BADR.Husk Actor: BADR.Husk
SmokeTrailWhenDamaged@0: LeavesTrails@0:
Offset: -432,560,0 Offsets: -432,560,0
Interval: 2 MovingInterval: 2
SmokeTrailWhenDamaged@1: Image: smokey
Offset: -432,-560,0 SpawnAtLastPosition: False
Interval: 2 Type: CenterPosition
RequiresCondition: enable-smoke
LeavesTrails@1:
Offsets: -432,-560,0
MovingInterval: 2
Image: smokey
SpawnAtLastPosition: False
Type: CenterPosition
RequiresCondition: enable-smoke
-EjectOnDeath: -EjectOnDeath:
RejectsOrders: RejectsOrders:
GivesExperience: GivesExperience:
Experience: 1000 Experience: 1000
GrantConditionOnDamageState@SmokeTrail:
Condition: enable-smoke
BADR.Bomber: BADR.Bomber:
Inherits: BADR Inherits: BADR
@@ -103,9 +113,13 @@ MIG:
Offset: -598,683,0 Offset: -598,683,0
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: MIG.Husk Actor: MIG.Husk
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -853,0,171 Offsets: -853,0,171
Interval: 2 MovingInterval: 2
Image: smokey
SpawnAtLastPosition: False
Type: CenterPosition
RequiresCondition: enable-smoke
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: aircraft.upgraded Prerequisites: aircraft.upgraded
Rearmable: Rearmable:
@@ -114,6 +128,8 @@ MIG:
Position: BottomLeft Position: BottomLeft
Margin: 4, 3 Margin: 4, 3
RequiresSelection: true RequiresSelection: true
GrantConditionOnDamageState@SmokeTrail:
Condition: enable-smoke
YAK: YAK:
Inherits: ^Plane Inherits: ^Plane
@@ -173,9 +189,13 @@ YAK:
Offset: -853,0,0 Offset: -853,0,0
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: YAK.Husk Actor: YAK.Husk
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -853,0,0 Offsets: -853,0,0
Interval: 2 MovingInterval: 2
Image: smokey
SpawnAtLastPosition: False
Type: CenterPosition
RequiresCondition: enable-smoke
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: aircraft.upgraded Prerequisites: aircraft.upgraded
Selectable: Selectable:
@@ -187,6 +207,8 @@ YAK:
Margin: 4, 3 Margin: 4, 3
RequiresSelection: true RequiresSelection: true
PipCount: 6 PipCount: 6
GrantConditionOnDamageState@SmokeTrail:
Condition: enable-smoke
TRAN: TRAN:
Inherits: ^Helicopter Inherits: ^Helicopter
@@ -299,8 +321,15 @@ HELI:
AmmoCondition: ammo AmmoCondition: ammo
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: HELI.Husk Actor: HELI.Husk
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -427,0,0 Offsets: -427,0,0
Image: smokey
MovingInterval: 3
SpawnAtLastPosition: False
Type: CenterPosition
RequiresCondition: enable-smoke
TrailWhileStationary: True
StationaryInterval: 3
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: aircraft.upgraded Prerequisites: aircraft.upgraded
Selectable: Selectable:
@@ -311,6 +340,8 @@ HELI:
Position: BottomLeft Position: BottomLeft
Margin: 4, 3 Margin: 4, 3
RequiresSelection: true RequiresSelection: true
GrantConditionOnDamageState@SmokeTrail:
Condition: enable-smoke
HIND: HIND:
Inherits: ^Helicopter Inherits: ^Helicopter
@@ -372,8 +403,15 @@ HIND:
WithMuzzleOverlay: WithMuzzleOverlay:
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: HIND.Husk Actor: HIND.Husk
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -427,0,0 Offsets: -427,0,0
Image: smokey
MovingInterval: 3
SpawnAtLastPosition: False
Type: CenterPosition
RequiresCondition: enable-smoke
TrailWhileStationary: True
StationaryInterval: 3
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: aircraft.upgraded Prerequisites: aircraft.upgraded
Selectable: Selectable:
@@ -385,6 +423,8 @@ HIND:
Margin: 4, 3 Margin: 4, 3
RequiresSelection: true RequiresSelection: true
PipCount: 6 PipCount: 6
GrantConditionOnDamageState@SmokeTrail:
Condition: enable-smoke
U2: U2:
Inherits: ^NeutralPlane Inherits: ^NeutralPlane
@@ -408,12 +448,18 @@ U2:
Offset: -725,-683,0 Offset: -725,-683,0
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: U2.Husk Actor: U2.Husk
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -1c43,0,0 Offsets: -1c43,0,0
Interval: 2 MovingInterval: 2
Image: smokey
SpawnAtLastPosition: False
Type: CenterPosition
RequiresCondition: enable-smoke
RejectsOrders: RejectsOrders:
Interactable: Interactable:
-MapEditorData: -MapEditorData:
GrantConditionOnDamageState@SmokeTrail:
Condition: enable-smoke
MH60: MH60:
Inherits: ^Helicopter Inherits: ^Helicopter
@@ -474,8 +520,15 @@ MH60:
WithMuzzleOverlay: WithMuzzleOverlay:
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: MH60.Husk Actor: MH60.Husk
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -427,0,0 Offsets: -427,0,0
Image: smokey
MovingInterval: 3
SpawnAtLastPosition: False
Type: CenterPosition
RequiresCondition: enable-smoke
TrailWhileStationary: True
StationaryInterval: 3
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: aircraft.upgraded Prerequisites: aircraft.upgraded
Selectable: Selectable:
@@ -487,3 +540,5 @@ MH60:
Margin: 4, 3 Margin: 4, 3
RequiresSelection: true RequiresSelection: true
PipCount: 6 PipCount: 6
GrantConditionOnDamageState@SmokeTrail:
Condition: enable-smoke

View File

@@ -135,14 +135,18 @@ BADR.Husk:
Aircraft: Aircraft:
TurnSpeed: 20 TurnSpeed: 20
Speed: 149 Speed: 149
SmokeTrailWhenDamaged@0: LeavesTrails@0:
Offset: -432,560,0 Offsets: -432,560,0
Interval: 2 MovingInterval: 2
MinDamage: Undamaged Image: smokey
SmokeTrailWhenDamaged@1: SpawnAtLastPosition: False
Offset: -432,-560,0 Type: CenterPosition
Interval: 2 LeavesTrails@1:
MinDamage: Undamaged Offsets: -432,-560,0
MovingInterval: 2
Image: smokey
SpawnAtLastPosition: False
Type: CenterPosition
RenderSprites: RenderSprites:
Image: badr Image: badr
-RevealOnDeath: -RevealOnDeath:
@@ -158,10 +162,12 @@ MIG.Husk:
Aircraft: Aircraft:
TurnSpeed: 20 TurnSpeed: 20
Speed: 186 Speed: 186
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -853,0,171 Offsets: -853,0,171
Interval: 2 MovingInterval: 2
MinDamage: Undamaged Image: smokey
SpawnAtLastPosition: False
Type: CenterPosition
RevealsShroud: RevealsShroud:
MinRange: 11c0 MinRange: 11c0
Range: 13c0 Range: 13c0
@@ -182,10 +188,12 @@ YAK.Husk:
Aircraft: Aircraft:
TurnSpeed: 20 TurnSpeed: 20
Speed: 149 Speed: 149
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -853,0,0 Offsets: -853,0,0
Interval: 2 MovingInterval: 2
MinDamage: Undamaged Image: smokey
SpawnAtLastPosition: False
Type: CenterPosition
RevealsShroud: RevealsShroud:
MinRange: 9c0 MinRange: 9c0
Range: 11c0 Range: 11c0
@@ -207,9 +215,14 @@ HELI.Husk:
WithIdleOverlay: WithIdleOverlay:
Offset: 0,0,85 Offset: 0,0,85
Sequence: rotor Sequence: rotor
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -427,0,0 Offsets: -427,0,0
MinDamage: Undamaged Image: smokey
MovingInterval: 3
SpawnAtLastPosition: False
Type: CenterPosition
TrailWhileStationary: True
StationaryInterval: 3
RevealsShroud: RevealsShroud:
MinRange: 10c0 MinRange: 10c0
Range: 12c0 Range: 12c0
@@ -230,9 +243,14 @@ HIND.Husk:
Speed: 112 Speed: 112
WithIdleOverlay: WithIdleOverlay:
Sequence: rotor Sequence: rotor
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -427,0,0 Offsets: -427,0,0
MinDamage: Undamaged Image: smokey
MovingInterval: 3
SpawnAtLastPosition: False
Type: CenterPosition
TrailWhileStationary: True
StationaryInterval: 3
RevealsShroud: RevealsShroud:
MinRange: 8c0 MinRange: 8c0
Range: 10c0 Range: 10c0
@@ -255,10 +273,12 @@ U2.Husk:
Offset: -725,683,0 Offset: -725,683,0
Contrail@2: Contrail@2:
Offset: -725,-683,0 Offset: -725,-683,0
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -1c43,0,0 Offsets: -1c43,0,0
Interval: 2 MovingInterval: 2
MinDamage: Undamaged Image: smokey
SpawnAtLastPosition: False
Type: CenterPosition
RenderSprites: RenderSprites:
Image: u2 Image: u2
@@ -442,9 +462,14 @@ MH60.Husk:
Speed: 112 Speed: 112
WithIdleOverlay: WithIdleOverlay:
Sequence: rotor Sequence: rotor
SmokeTrailWhenDamaged: LeavesTrails:
Offset: -427,0,0 Offsets: -427,0,0
MinDamage: Undamaged Image: smokey
MovingInterval: 3
SpawnAtLastPosition: False
Type: CenterPosition
TrailWhileStationary: True
StationaryInterval: 3
RevealsShroud: RevealsShroud:
MinRange: 8c0 MinRange: 8c0
Range: 10c0 Range: 10c0

View File

@@ -63,9 +63,11 @@ DPOD2:
HitShape: HitShape:
Interactable: Interactable:
WithShadow: WithShadow:
SmokeTrailWhenDamaged: LeavesTrails:
Sprite: largesmoke Image: largesmoke
MinDamage: Undamaged MovingInterval: 3
SpawnAtLastPosition: False
Type: CenterPosition
FallsToEarth: FallsToEarth:
Explosion: DropPodExplode Explosion: DropPodExplode
Moves: true Moves: true