Move advanced map yaml to their own files.
This commit is contained in:
@@ -25,6 +25,21 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
return args.Length >= 3;
|
||||
}
|
||||
|
||||
delegate void UpgradeAction(int engineVersion, ref List<MiniYamlNode> nodes, MiniYamlNode parent, int depth);
|
||||
|
||||
static void ProcessYaml(Map map, IEnumerable<string> files, int engineDate, UpgradeAction processFile)
|
||||
{
|
||||
foreach (var filename in files)
|
||||
{
|
||||
if (!map.Package.Contains(filename))
|
||||
continue;
|
||||
|
||||
var yaml = MiniYaml.FromStream(map.Package.GetStream(filename));
|
||||
processFile(engineDate, ref yaml, null, 0);
|
||||
((IReadWritePackage)map.Package).Update(filename, Encoding.ASCII.GetBytes(yaml.WriteToString()));
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpgradeMap(ModData modData, IReadWritePackage package, int engineDate)
|
||||
{
|
||||
UpgradeRules.UpgradeMapFormat(modData, package);
|
||||
@@ -37,8 +52,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
}
|
||||
|
||||
var map = new Map(modData, package);
|
||||
UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0);
|
||||
UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0);
|
||||
ProcessYaml(map, map.WeaponDefinitions, engineDate, UpgradeRules.UpgradeWeaponRules);
|
||||
ProcessYaml(map, map.RuleDefinitions, engineDate, UpgradeRules.UpgradeActorRules);
|
||||
UpgradeRules.UpgradePlayers(engineDate, ref map.PlayerDefinitions, null, 0);
|
||||
UpgradeRules.UpgradeActors(engineDate, ref map.ActorDefinitions, null, 0);
|
||||
map.Save(package);
|
||||
|
||||
Reference in New Issue
Block a user