Move advanced map yaml to their own files.

This commit is contained in:
Paul Chote
2016-02-22 20:59:14 +00:00
parent e313ce62f0
commit b969d61466
9 changed files with 108 additions and 65 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA
{
public sealed class RulesetCache
{
static readonly List<MiniYamlNode> NoMapRules = new List<MiniYamlNode>();
static readonly string[] NoMapRules = new string[0];
readonly ModData modData;
@@ -94,12 +94,12 @@ namespace OpenRA
Dictionary<string, T> LoadYamlRules<T>(IReadOnlyFileSystem fileSystem,
Dictionary<string, T> itemCache,
string[] files, List<MiniYamlNode> nodes,
string[] files, string[] mapFiles,
Func<MiniYamlNode, T> f)
{
RaiseProgress();
var inputKey = string.Concat(string.Join("|", files), "|", nodes.WriteToString());
var inputKey = string.Concat(string.Join("|", files.Append(mapFiles)), "|");
Func<MiniYamlNode, T> wrap = wkv =>
{
var key = inputKey + wkv.Value.ToLines(wkv.Key).JoinWith("|");
@@ -114,7 +114,7 @@ namespace OpenRA
return t;
};
var tree = MiniYaml.Merge(files.Select(s => MiniYaml.FromStream(fileSystem.Open(s))).Append(nodes))
var tree = MiniYaml.Merge(files.Append(mapFiles).Select(s => MiniYaml.FromStream(fileSystem.Open(s))))
.ToDictionaryWithConflictLog(n => n.Key, n => n.Value, "LoadYamlRules", null, null);
RaiseProgress();

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@@ -100,14 +100,13 @@ namespace OpenRA.Graphics
public Sequences LoadSequences(IReadOnlyFileSystem fileSystem, Map map)
{
using (new Support.PerfTimer("LoadSequences"))
return Load(fileSystem, map != null ? map.SequenceDefinitions : new List<MiniYamlNode>());
return Load(fileSystem, map != null ? map.SequenceDefinitions : new string[0]);
}
Sequences Load(IReadOnlyFileSystem fileSystem, List<MiniYamlNode> sequenceNodes)
Sequences Load(IReadOnlyFileSystem fileSystem, string[] mapSequences)
{
var nodes = MiniYaml.Merge(modData.Manifest.Sequences
.Select(s => MiniYaml.FromStream(fileSystem.Open(s)))
.Append(sequenceNodes));
var nodes = MiniYaml.Merge(modData.Manifest.Sequences.Append(mapSequences)
.Select(s => MiniYaml.FromStream(fileSystem.Open(s))));
var items = new Dictionary<string, UnitSequences>();
foreach (var n in nodes)

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@@ -21,7 +21,7 @@ namespace OpenRA.Graphics
{
static Dictionary<string, Dictionary<string, Voxel>> units;
public static void Initialize(VoxelLoader loader, IReadOnlyFileSystem fileSystem, string[] voxelFiles, List<MiniYamlNode> voxelNodes)
public static void Initialize(VoxelLoader loader, IReadOnlyFileSystem fileSystem, IEnumerable<string> voxelFiles)
{
units = new Dictionary<string, Dictionary<string, Voxel>>();

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@@ -19,6 +19,7 @@ using System.Text;
using OpenRA.FileSystem;
using OpenRA.Graphics;
using OpenRA.Network;
using OpenRA.Primitives;
using OpenRA.Support;
using OpenRA.Traits;
@@ -139,16 +140,16 @@ namespace OpenRA
public Lazy<CPos[]> SpawnPoints;
// Yaml map data
[FieldLoader.Ignore] public List<MiniYamlNode> RuleDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> SequenceDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> VoxelSequenceDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> WeaponDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> VoiceDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> MusicDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> NotificationDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> TranslationDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> PlayerDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public readonly string[] RuleDefinitions = { };
[FieldLoader.Ignore] public readonly string[] SequenceDefinitions = { };
[FieldLoader.Ignore] public readonly string[] VoxelSequenceDefinitions = { };
[FieldLoader.Ignore] public readonly string[] WeaponDefinitions = { };
[FieldLoader.Ignore] public readonly string[] VoiceDefinitions = { };
[FieldLoader.Ignore] public readonly string[] MusicDefinitions = { };
[FieldLoader.Ignore] public readonly string[] NotificationDefinitions = { };
[FieldLoader.Ignore] public readonly string[] TranslationDefinitions = { };
[FieldLoader.Ignore] public List<MiniYamlNode> PlayerDefinitions = new List<MiniYamlNode>();
[FieldLoader.Ignore] public List<MiniYamlNode> ActorDefinitions = new List<MiniYamlNode>();
// Binary map data
@@ -182,6 +183,13 @@ namespace OpenRA
throw new InvalidOperationException("Required file {0} not present in this map".F(filename));
}
void LoadFileList(MiniYaml yaml, string section, ref string[] files)
{
MiniYamlNode node;
if ((node = yaml.Nodes.FirstOrDefault(n => n.Key == section)) != null)
files = FieldLoader.GetValue<string[]>(section, node.Value.Value);
}
/// <summary>
/// Initializes a new map created by the editor or importer.
/// The map will not receive a valid UID until after it has been saved and reloaded.
@@ -251,16 +259,16 @@ namespace OpenRA
return spawns.ToArray();
});
RuleDefinitions = MiniYaml.NodesOrEmpty(yaml, "Rules");
SequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "Sequences");
VoxelSequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "VoxelSequences");
WeaponDefinitions = MiniYaml.NodesOrEmpty(yaml, "Weapons");
VoiceDefinitions = MiniYaml.NodesOrEmpty(yaml, "Voices");
MusicDefinitions = MiniYaml.NodesOrEmpty(yaml, "Music");
NotificationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Notifications");
TranslationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Translations");
PlayerDefinitions = MiniYaml.NodesOrEmpty(yaml, "Players");
LoadFileList(yaml, "Rules", ref RuleDefinitions);
LoadFileList(yaml, "Sequences", ref SequenceDefinitions);
LoadFileList(yaml, "VoxelSequences", ref VoxelSequenceDefinitions);
LoadFileList(yaml, "Weapons", ref WeaponDefinitions);
LoadFileList(yaml, "Voices", ref VoiceDefinitions);
LoadFileList(yaml, "Music", ref MusicDefinitions);
LoadFileList(yaml, "Notifications", ref NotificationDefinitions);
LoadFileList(yaml, "Translations", ref TranslationDefinitions);
PlayerDefinitions = MiniYaml.NodesOrEmpty(yaml, "Players");
ActorDefinitions = MiniYaml.NodesOrEmpty(yaml, "Actors");
MapTiles = Exts.Lazy(LoadMapTiles);
@@ -438,14 +446,22 @@ namespace OpenRA
root.Add(new MiniYamlNode("Players", null, PlayerDefinitions));
root.Add(new MiniYamlNode("Actors", null, ActorDefinitions));
root.Add(new MiniYamlNode("Rules", null, RuleDefinitions));
root.Add(new MiniYamlNode("Sequences", null, SequenceDefinitions));
root.Add(new MiniYamlNode("VoxelSequences", null, VoxelSequenceDefinitions));
root.Add(new MiniYamlNode("Weapons", null, WeaponDefinitions));
root.Add(new MiniYamlNode("Voices", null, VoiceDefinitions));
root.Add(new MiniYamlNode("Music", null, MusicDefinitions));
root.Add(new MiniYamlNode("Notifications", null, NotificationDefinitions));
root.Add(new MiniYamlNode("Translations", null, TranslationDefinitions));
var fileFields = new[]
{
Pair.New("Rules", RuleDefinitions),
Pair.New("Sequences", SequenceDefinitions),
Pair.New("VoxelSequences", VoxelSequenceDefinitions),
Pair.New("Weapons", WeaponDefinitions),
Pair.New("Voices", VoiceDefinitions),
Pair.New("Music", MusicDefinitions),
Pair.New("Notifications", NotificationDefinitions),
Pair.New("Translations", TranslationDefinitions)
};
foreach (var kv in fileFields)
if (kv.Second.Any())
root.Add(new MiniYamlNode(kv.First, FieldSaver.FormatValue(kv.Second)));
// Saving to a new package: copy over all the content from the map
if (Package != null && toPackage != Package)

View File

@@ -130,9 +130,8 @@ namespace OpenRA
return;
}
var yaml = MiniYaml.Merge(Manifest.Translations
.Select(t => MiniYaml.FromStream(ModFiles.Open(t)))
.Append(map.TranslationDefinitions));
var yaml = MiniYaml.Merge(Manifest.Translations.Append(map.TranslationDefinitions)
.Select(t => MiniYaml.FromStream(map.Open(t))));
Languages = yaml.Select(t => t.Key).ToArray();
foreach (var y in yaml)
@@ -183,7 +182,7 @@ namespace OpenRA
foreach (var entry in map.Rules.Music)
entry.Value.Load(map);
VoxelProvider.Initialize(VoxelLoader, map, Manifest.VoxelSequences, map.VoxelSequenceDefinitions);
VoxelProvider.Initialize(VoxelLoader, map, Manifest.VoxelSequences.Append(map.VoxelSequenceDefinitions));
VoxelLoader.Finish();
return map;

View File

@@ -32,8 +32,8 @@ namespace OpenRA.Mods.Common.Lint
var modData = Game.ModData;
this.emitError = emitError;
var sequenceSource = map != null ? map.SequenceDefinitions : new List<MiniYamlNode>();
sequenceDefinitions = MiniYaml.Merge(modData.Manifest.Sequences.Select(s => MiniYaml.FromStream(map.Open(s))).Append(sequenceSource));
var mapSequences = map != null ? map.SequenceDefinitions : new string[0];
sequenceDefinitions = MiniYaml.Merge(modData.Manifest.Sequences.Append(mapSequences).Select(s => MiniYaml.FromStream(map.Open(s))));
var rules = map == null ? modData.DefaultRules : map.Rules;
var factions = rules.Actors["world"].TraitInfos<FactionInfo>().Select(f => f.InternalName).ToArray();

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@@ -33,6 +33,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
public ModData ModData;
public Map Map;
public IReadWritePackage Package;
public List<string> Players = new List<string>();
public MapPlayers MapPlayers;
public MiniYaml Rules = new MiniYaml("");
@@ -51,6 +52,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
Game.ModData = modData;
var filename = args[1];
var dest = Path.GetFileNameWithoutExtension(args[1]) + ".oramap";
Package = new ZipFile(modData.ModFiles, dest, true);
using (var stream = modData.DefaultFileSystem.Open(filename))
{
var file = new IniFile(stream);
@@ -79,7 +82,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
ReadActors(file);
LoadSmudges(file, "SMUDGE", MapSize, Map);
LoadSmudges(file, "SMUDGE");
var waypoints = file.GetSection("Waypoints");
LoadWaypoints(Map, waypoints, MapSize);
@@ -93,11 +96,16 @@ namespace OpenRA.Mods.Common.UtilityCommands
Map.FixOpenAreas();
Map.RuleDefinitions = Rules.Nodes;
if (Rules.Nodes.Any())
{
// HACK: bypassing the readonly modifier here is still better than leaving this mutable by everyone
typeof(Map).GetField("RuleDefinitions").SetValue(Map, new[] { "rules.yaml" });
var dest = Path.GetFileNameWithoutExtension(args[1]) + ".oramap";
var package = new ZipFile(modData.ModFiles, dest, true);
Map.Save(package);
var rulesText = Rules.Nodes.ToLines(false).JoinWith("\n");
Package.Update("rules.yaml", System.Text.Encoding.ASCII.GetBytes(rulesText));
}
Map.Save(Package);
Console.WriteLine(dest + " saved.");
}
@@ -271,7 +279,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
}
static void LoadSmudges(IniFile file, string section, int mapSize, Map map)
void LoadSmudges(IniFile file, string section)
{
var scorches = new List<MiniYamlNode>();
var craters = new List<MiniYamlNode>();
@@ -281,7 +289,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var parts = s.Value.Split(',');
var loc = Exts.ParseIntegerInvariant(parts[1]);
var type = parts[0].ToLowerInvariant();
var key = "{0},{1}".F(loc % mapSize, loc / mapSize);
var key = "{0},{1}".F(loc % MapSize, loc / MapSize);
var value = "{0},{1}".F(type, parts[2]);
var node = new MiniYamlNode(key, value);
if (type.StartsWith("sc"))
@@ -290,7 +298,10 @@ namespace OpenRA.Mods.Common.UtilityCommands
craters.Add(node);
}
var worldNode = new MiniYamlNode("World", new MiniYaml("", new List<MiniYamlNode>()));
var worldNode = Rules.Nodes.FirstOrDefault(n => n.Key == "World");
if (worldNode == null)
worldNode = new MiniYamlNode("World", new MiniYaml("", new List<MiniYamlNode>()));
if (scorches.Any())
{
var initialScorches = new MiniYamlNode("InitialSmudges", new MiniYaml("", scorches));
@@ -305,8 +316,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
worldNode.Value.Nodes.Add(smudgeLayer);
}
if (worldNode.Value.Nodes.Any())
map.RuleDefinitions.Add(worldNode);
if (worldNode.Value.Nodes.Any() && !Rules.Nodes.Contains(worldNode))
Rules.Nodes.Add(worldNode);
}
// TODO: fix this -- will have bitrotted pretty badly.

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@@ -25,6 +25,21 @@ namespace OpenRA.Mods.Common.UtilityCommands
return args.Length >= 3;
}
delegate void UpgradeAction(int engineVersion, ref List<MiniYamlNode> nodes, MiniYamlNode parent, int depth);
static void ProcessYaml(Map map, IEnumerable<string> files, int engineDate, UpgradeAction processFile)
{
foreach (var filename in files)
{
if (!map.Package.Contains(filename))
continue;
var yaml = MiniYaml.FromStream(map.Package.GetStream(filename));
processFile(engineDate, ref yaml, null, 0);
((IReadWritePackage)map.Package).Update(filename, Encoding.ASCII.GetBytes(yaml.WriteToString()));
}
}
public static void UpgradeMap(ModData modData, IReadWritePackage package, int engineDate)
{
UpgradeRules.UpgradeMapFormat(modData, package);
@@ -37,8 +52,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
var map = new Map(modData, package);
UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0);
UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0);
ProcessYaml(map, map.WeaponDefinitions, engineDate, UpgradeRules.UpgradeWeaponRules);
ProcessYaml(map, map.RuleDefinitions, engineDate, UpgradeRules.UpgradeActorRules);
UpgradeRules.UpgradePlayers(engineDate, ref map.PlayerDefinitions, null, 0);
UpgradeRules.UpgradeActors(engineDate, ref map.ActorDefinitions, null, 0);
map.Save(package);

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@@ -165,6 +165,8 @@ namespace OpenRA.Mods.TS.UtilityCommands
var filename = args[1];
var file = new IniFile(File.Open(args[1], FileMode.Open));
var map = GenerateMapHeader(filename, file, modData);
var dest = Path.GetFileNameWithoutExtension(args[1]) + ".oramap";
var package = new ZipFile(modData.DefaultFileSystem, dest, true);
ReadTiles(map, file);
ReadActors(map, file, "Structures");
@@ -173,13 +175,11 @@ namespace OpenRA.Mods.TS.UtilityCommands
ReadTerrainActors(map, file);
ReadWaypoints(map, file);
ReadOverlay(map, file);
ReadLighting(map, file);
ReadLighting(map, package, file);
var mapPlayers = new MapPlayers(map.Rules, spawnCount);
map.PlayerDefinitions = mapPlayers.ToMiniYaml();
var dest = Path.GetFileNameWithoutExtension(args[1]) + ".oramap";
var package = new ZipFile(modData.DefaultFileSystem, dest, true);
map.Save(package);
Console.WriteLine(dest + " saved.");
}
@@ -431,29 +431,32 @@ namespace OpenRA.Mods.TS.UtilityCommands
}
}
void ReadLighting(Map map, IniFile file)
void ReadLighting(Map map, IReadWritePackage package, IniFile file)
{
var lightingTypes = new[] { "Red", "Green", "Blue", "Ambient" };
var lightingSection = file.GetSection("Lighting");
var lightingNodes = new List<MiniYamlNode>();
var lightingNode = new MiniYamlNode("GlobalLightingPaletteEffect", new MiniYaml("", new List<MiniYamlNode>()));
var worldNode = new MiniYamlNode("World", new MiniYaml("", new List<MiniYamlNode>() { lightingNode }));
foreach (var kv in lightingSection)
{
if (lightingTypes.Contains(kv.Key))
{
var val = FieldLoader.GetValue<float>(kv.Key, kv.Value);
if (val != 1.0f)
lightingNodes.Add(new MiniYamlNode(kv.Key, FieldSaver.FormatValue(val)));
lightingNode.Value.Nodes.Add(new MiniYamlNode(kv.Key, FieldSaver.FormatValue(val)));
}
else
Console.WriteLine("Ignoring unknown lighting type: `{0}`".F(kv.Key));
}
if (lightingNodes.Any())
if (lightingNode.Value.Nodes.Any())
{
map.RuleDefinitions.Add(new MiniYamlNode("World", new MiniYaml("", new List<MiniYamlNode>()
{
new MiniYamlNode("GlobalLightingPaletteEffect", new MiniYaml("", lightingNodes))
})));
// HACK: bypassing the readonly modifier here is still better than leaving this mutable by everyone
typeof(Map).GetField("RuleDefinitions").SetValue(map, new[] { "rules.yaml" });
var rulesText = new List<MiniYamlNode>() { worldNode }.ToLines(false).JoinWith("\n");
package.Update("rules.yaml", System.Text.Encoding.ASCII.GetBytes(rulesText));
}
}
}