Run graphics rendering on a dedicated thread.
The main game thread can offload some of the CPU cost to the rendering thread, freeing up its time to run more logic and render ticks.
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committed by
Paul Chote
parent
8ec90525e3
commit
b96e062a0d
@@ -17,7 +17,7 @@ namespace OpenRA
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{
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public interface IPlatform
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{
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IGraphicsDevice CreateGraphics(Size size, WindowMode windowMode);
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IGraphicsDevice CreateGraphics(Size size, WindowMode windowMode, int batchSize);
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ISoundEngine CreateSound(string device);
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}
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