Run graphics rendering on a dedicated thread.
The main game thread can offload some of the CPU cost to the rendering thread, freeing up its time to run more logic and render ticks.
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committed by
Paul Chote
parent
8ec90525e3
commit
b96e062a0d
@@ -191,8 +191,6 @@ namespace OpenRA.Platforms.Default
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inputHandler.OnMouseInput(pendingMotion.Value);
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pendingMotion = null;
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}
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OpenGL.CheckGLError();
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}
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}
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}
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