Dump the animation to a set of bitmaps; glitches every 8 frames.

This commit is contained in:
Paul Chote
2010-08-11 00:33:58 +12:00
parent 80aade857e
commit b98e180361
2 changed files with 77 additions and 61 deletions

View File

@@ -504,7 +504,14 @@ namespace OpenRA
// Load the default mod to access required files
LoadModPackages();
new VqaReader(FileSystem.Open("aagun.vqa"));
var video = new VqaReader(FileSystem.Open("aagun.vqa"));
video.FrameData().Save("test-0.bmp");
for (int i = 0; i < video.numFrames; i++)
{
video.AdvanceFrame();
video.FrameData().Save("test-{0}.bmp".F(i));
}
Renderer.SheetSize = Settings.SheetSize;
var resolution = GetResolution(settings, Game.Settings.WindowMode);