Move ChildActivity handling into base Activity class.
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@@ -33,13 +33,6 @@ namespace OpenRA.Mods.Common.Activities
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public override Activity Tick(Actor self)
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{
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if (ChildActivity != null)
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{
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ChildActivity = ActivityUtils.RunActivity(self, ChildActivity);
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if (ChildActivity != null)
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return this;
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}
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if (IsCanceling)
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return NextActivity;
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@@ -47,8 +40,8 @@ namespace OpenRA.Mods.Common.Activities
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if (target == null)
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return this;
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QueueChild(self, new AttackMoveActivity(self, () => move.MoveTo(target.Location, 2)), true);
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QueueChild(self, new Wait(25));
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QueueChild(new AttackMoveActivity(self, () => move.MoveTo(target.Location, 2)));
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QueueChild(new Wait(25));
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return this;
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}
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}
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