diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index de49a66fd2..26213a803c 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -16,7 +16,6 @@ Player: proc: 4 barr: 1 tent: 1 - kenn: 1 dome: 1 weap: 1 hpad: 4 @@ -30,7 +29,6 @@ Player: apwr: 20% barr: 1% tent: 1% - kenn: 0.5% weap: 1% pbox: 7% gun: 7% @@ -47,7 +45,6 @@ Player: e2: 20% e3: 10% e4: 2% - dog: 2% shok: 2% apc: 30% jeep: 40% @@ -78,13 +75,13 @@ Player: Types: Structure Attractiveness: 1 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 Consideration@2: Against: Enemy - Types: Vehicle, Tank, Infantry, Defense, Water - Attractiveness: -10 + Types: Water + Attractiveness: -5 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 @@ -126,7 +123,6 @@ Player: proc: 4 barr: 1 tent: 1 - kenn: 1 dome: 1 weap: 1 spen: 1 @@ -142,7 +138,6 @@ Player: apwr: 30% tent: 1% barr: 1% - kenn: 0.5% dome: 1% weap: 6% hpad: 4% @@ -164,7 +159,6 @@ Player: e2: 10% e3: 10% e4: 5% - dog: 3% shok: 5% harv: 10% apc: 30% @@ -205,13 +199,13 @@ Player: Types: Structure Attractiveness: 1 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 Consideration@2: Against: Enemy - Types: Vehicle, Tank, Infantry, Defense, Water - Attractiveness: -10 + Types: Water + Attractiveness: -5 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 @@ -253,7 +247,6 @@ Player: proc: 4 barr: 1 tent: 1 - kenn: 1 dome: 1 weap: 1 spen: 1 @@ -266,22 +259,21 @@ Player: BuildingFractions: proc: 30% powr: 1% - apwr: 30% + apwr: 20% tent: 1% barr: 1% - kenn: 0.5% weap: 3% hpad: 2% spen: 1% syrd: 1% - pbox: 7% - gun: 7% + pbox: 10% + gun: 10% ftur: 10% - tsla: 5% + tsla: 7% fix: 0.1% dome: 10% agun: 5% - sam: 1% + sam: 5% atek: 1% stek: 1% mslo: 1% @@ -290,9 +282,7 @@ Player: e2: 10% e3: 10% e4: 8% - dog: 4% shok: 8% - sniper: 5% harv: 10% apc: 30% jeep: 40% @@ -332,13 +322,13 @@ Player: Types: Structure Attractiveness: 1 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 Consideration@2: Against: Enemy - Types: Vehicle, Tank, Infantry, Defense, Water - Attractiveness: -10 + Types: Water + Attractiveness: -5 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 @@ -433,13 +423,13 @@ Player: Types: Structure Attractiveness: 1 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 Consideration@2: Against: Enemy - Types: Vehicle, Tank, Infantry, Defense, Water - Attractiveness: -10 + Types: Water + Attractiveness: -5 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1