Merge pull request #6838 from pchote/transport-vis-fix

Fix transport passenger shroud revealing
This commit is contained in:
obrakmann
2014-10-26 01:51:41 +02:00

View File

@@ -84,11 +84,11 @@ namespace OpenRA.Mods.RA.Activities
var move = actor.Trait<IMove>(); var move = actor.Trait<IMove>();
var pos = actor.Trait<IPositionable>(); var pos = actor.Trait<IPositionable>();
w.Add(actor);
actor.CancelActivity(); actor.CancelActivity();
pos.SetVisualPosition(actor, spawn); pos.SetVisualPosition(actor, spawn);
actor.QueueActivity(move.MoveIntoWorld(actor, exitSubCell.Value.First, exitSubCell.Value.Second)); actor.QueueActivity(move.MoveIntoWorld(actor, exitSubCell.Value.First, exitSubCell.Value.Second));
actor.SetTargetLine(Target.FromCell(w, exitSubCell.Value.First, exitSubCell.Value.Second), Color.Green, false); actor.SetTargetLine(Target.FromCell(w, exitSubCell.Value.First, exitSubCell.Value.Second), Color.Green, false);
w.Add(actor);
}); });
if (!unloadAll || cargo.IsEmpty(self)) if (!unloadAll || cargo.IsEmpty(self))