From b9f0504380e96f342b799e784d0a957f45526906 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Sat, 8 Apr 2017 20:39:59 +0200 Subject: [PATCH] Fix friendly monster tanks not revealing shroud in Monster Tank Madness --- mods/ra/maps/monster-tank-madness/monster-tank-madness.lua | 1 + mods/ra/maps/monster-tank-madness/rules.yaml | 7 +++++++ 2 files changed, 8 insertions(+) diff --git a/mods/ra/maps/monster-tank-madness/monster-tank-madness.lua b/mods/ra/maps/monster-tank-madness/monster-tank-madness.lua index 4d483b089c..df06380fa1 100644 --- a/mods/ra/maps/monster-tank-madness/monster-tank-madness.lua +++ b/mods/ra/maps/monster-tank-madness/monster-tank-madness.lua @@ -132,6 +132,7 @@ SuperTankDomeInfiltrated = function() Utils.Do(SuperTanks, function(tnk) tnk.Owner = friendlyMadTanks if not tnk.IsDead then + tnk.GrantCondition("friendly") Trigger.ClearAll(tnk) tnk.Stop() if tnk.Location.Y > 61 then diff --git a/mods/ra/maps/monster-tank-madness/rules.yaml b/mods/ra/maps/monster-tank-madness/rules.yaml index b349658bdb..8c270f36fb 100644 --- a/mods/ra/maps/monster-tank-madness/rules.yaml +++ b/mods/ra/maps/monster-tank-madness/rules.yaml @@ -123,6 +123,13 @@ PBOX: Crushes: wall, mine, crate, infantry RevealsShroud: Range: 6c0 + RequiresCondition: !friendly + RevealsShroud@friendly: + Range: 6c0 + RequiresCondition: friendly + ValidStances: Ally, Enemy + ExternalCondition@friendly: + Condition: friendly Turreted: TurnSpeed: 1 Armament@PRIMARY: