From ba04965a6371494fb99d9b0baafd03df2ce3dab5 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 11 Apr 2019 20:50:27 +0200 Subject: [PATCH] Fix missile offsets & implement trail on DeathHand --- mods/d2k/rules/structures.yaml | 5 ++++- mods/d2k/sequences/misc.yaml | 5 +++-- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index cb2f847ec8..35f71fa733 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -1154,12 +1154,15 @@ palace: LaunchSpeechNotification: MissileLaunchDetected MissileWeapon: atomic MissileDelay: 18 - SpawnOffset: -512,1c171,0 + SpawnOffset: 32,816,0 DisplayBeacon: True DisplayRadarPing: True CameraRange: 10c0 ArrowSequence: arrow CircleSequence: circles + FlightVelocity: 384 + TrailInterval: 0 + TrailImage: large_trail ProduceActorPower@fremen: Description: Recruit Fremen LongDesc: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery\n Special Ability: Invisibility diff --git a/mods/d2k/sequences/misc.yaml b/mods/d2k/sequences/misc.yaml index d7d7dab5ef..d12b8667b2 100644 --- a/mods/d2k/sequences/misc.yaml +++ b/mods/d2k/sequences/misc.yaml @@ -66,7 +66,7 @@ large_trail: idle: DATA.R8 Start: 4126 Length: 4 - Tick: 80 + Tick: 120 BlendMode: Additive ZOffset: 1023 @@ -263,10 +263,11 @@ atomic: up: DATA.R8 Start: 2147 ZOffset: 1023 - Offset: -9,-9 + Offset: 2,0 down: DATA.R8 Start: 2148 ZOffset: 1023 + Offset: -1,0 fire: 1: DATA.R8