Merge pull request #7805 from penev92/bleed_prerequisites
Make buildings explicitly provide their names as prerequisites
This commit is contained in:
@@ -68,6 +68,7 @@ FACT:
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WithBuildingPlacedAnimation:
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Power:
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Amount: 0
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ProvidesPrerequisite@buildingname:
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FACT.GDI:
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Inherits: FACT
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@@ -100,7 +101,7 @@ NUKE:
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Tooltip:
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Name: Power Plant
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Description: Generates power
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: anypower
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Buildable:
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BuildPaletteOrder: 10
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@@ -125,7 +126,7 @@ NUK2:
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Tooltip:
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Name: Advanced Power Plant
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Description: Provides more power, cheaper than the \nstandard Power Plant
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: anypower
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Buildable:
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BuildPaletteOrder: 30
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@@ -185,6 +186,7 @@ PROC:
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WithResources:
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Power:
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Amount: -50
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ProvidesPrerequisite@buildingname:
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SILO:
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Inherits: ^BaseBuilding
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@@ -228,7 +230,7 @@ PYLE:
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Tooltip:
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Name: Barracks
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Description: Trains infantry
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: barracks
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Buildable:
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BuildPaletteOrder: 40
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@@ -260,6 +262,7 @@ PYLE:
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ProductionBar:
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Power:
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Amount: -20
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ProvidesPrerequisite@buildingname:
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HAND:
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Inherits: ^BaseBuilding
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@@ -268,7 +271,7 @@ HAND:
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Tooltip:
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Name: Hand of Nod
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Description: Trains infantry
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: barracks
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Buildable:
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BuildPaletteOrder: 40
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@@ -297,6 +300,7 @@ HAND:
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ProductionBar:
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Power:
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Amount: -20
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ProvidesPrerequisite@buildingname:
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AFLD:
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Inherits: ^BaseBuilding
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@@ -305,7 +309,7 @@ AFLD:
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Tooltip:
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Name: Airstrip
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Description: Provides a dropzone\nfor vehicle reinforcements
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: vehicleproduction
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Buildable:
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BuildPaletteOrder: 50
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@@ -337,6 +341,7 @@ AFLD:
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ProductionBar:
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Power:
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Amount: -30
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ProvidesPrerequisite@buildingname:
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WEAP:
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Inherits: ^BaseBuilding
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@@ -345,7 +350,7 @@ WEAP:
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Tooltip:
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Name: Weapons Factory
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Description: Produces vehicles
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: vehicleproduction
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Buildable:
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BuildPaletteOrder: 50
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@@ -378,6 +383,7 @@ WEAP:
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ProductionBar:
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Power:
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Amount: -30
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ProvidesPrerequisite@buildingname:
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HPAD:
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Inherits: ^BaseBuilding
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@@ -423,6 +429,7 @@ HPAD:
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ProductionType: Aircraft.Nod
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Power:
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Amount: -10
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ProvidesPrerequisite@buildingname:
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HQ:
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Inherits: ^BaseBuilding
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@@ -431,7 +438,7 @@ HQ:
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Tooltip:
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Name: Communications Center
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Description: Provides radar & Air Strike support power. \nUnlocks higher-tech units & buildings. \nRequires power to operate.
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: anyhq
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Buildable:
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BuildPaletteOrder: 70
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@@ -502,6 +509,7 @@ FIX:
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WithRepairAnimation:
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Power:
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Amount: -30
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ProvidesPrerequisite@buildingname:
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EYE:
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Inherits: ^BaseBuilding
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@@ -510,7 +518,7 @@ EYE:
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Tooltip:
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Name: Advanced Communications Center
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Description: Provides radar & Orbital Ion Cannon support power. \nUnlocks Mammoth Tank & Commando. \nRequires power to operate.
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: anyhq
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Buildable:
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BuildPaletteOrder: 100
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@@ -549,6 +557,7 @@ EYE:
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SupportPowerChargeBar:
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Power:
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Amount: -200
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ProvidesPrerequisite@buildingname:
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TMPL:
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Inherits: ^BaseBuilding
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@@ -557,7 +566,7 @@ TMPL:
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Tooltip:
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Name: Temple of Nod
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Description: Provides Nuclear Strike support power. \nUnlocks Stealth Tank, Chem. Warrior & Obelisk of Light. \nRequires power to operate.
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ProvidesCustomPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: anyhq
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Buildable:
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BuildPaletteOrder: 100
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@@ -595,6 +604,7 @@ TMPL:
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SupportPowerChargeBar:
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Power:
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Amount: -150
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ProvidesPrerequisite@buildingname:
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GUN:
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Inherits: ^BaseBuilding
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@@ -36,6 +36,7 @@ HOSP:
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HuskActor: HOSP.Husk
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Bib:
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HasMinibib: Yes
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ProvidesPrerequisite@buildingname:
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HOSP.Husk:
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Inherits: ^CivBuildingHusk
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@@ -70,6 +71,7 @@ BIO:
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RallyPoint: -1,-1
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LeavesHusk:
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HuskActor: BIO.Husk
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ProvidesPrerequisite@buildingname:
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BIO.Husk:
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Inherits: ^CivBuildingHusk
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@@ -96,4 +98,5 @@ MISS:
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Bib:
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HasMinibib: Yes
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WithMakeAnimation:
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ProvidesPrerequisite@buildingname:
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