StyleCop clean Map/*.cs files

This commit is contained in:
Matthias Mailänder
2013-08-25 14:30:00 +02:00
parent ae00cb3adf
commit ba13c1d982
16 changed files with 68 additions and 72 deletions

View File

@@ -46,8 +46,8 @@ namespace OpenRA.Editor
surface.Map.MapTiles.Value[u + pos.X, v + pos.Y] = surface.Map.MapTiles.Value[u + pos.X, v + pos.Y] =
new TileReference<ushort, byte> new TileReference<ushort, byte>
{ {
type = brushTemplate.N, Type = brushTemplate.N,
index = template.PickAny ? (byte)((u + pos.X) % 4 + ((v + pos.Y) % 4) * 4) : (byte)z, Index = template.PickAny ? (byte)((u + pos.X) % 4 + ((v + pos.Y) % 4) * 4) : (byte)z,
}; };
var ch = new int2((pos.X + u) / Surface.ChunkSize, (pos.Y + v) / Surface.ChunkSize); var ch = new int2((pos.X + u) / Surface.ChunkSize, (pos.Y + v) / Surface.ChunkSize);
@@ -96,7 +96,7 @@ namespace OpenRA.Editor
for (var x = a.X; x <= b.X; x++) for (var x = a.X; x <= b.X; x++)
{ {
s.Map.MapTiles.Value[x, p.Y] = new TileReference<ushort, byte> { type = brushTemplate.N, index = (byte)0 }; s.Map.MapTiles.Value[x, p.Y] = new TileReference<ushort, byte> { Type = brushTemplate.N, Index = (byte)0 };
if (s.Map.MapTiles.Value[x, p.Y - 1].Equals(replace)) if (s.Map.MapTiles.Value[x, p.Y - 1].Equals(replace))
maybeEnqueue(x, p.Y - 1); maybeEnqueue(x, p.Y - 1);
if (s.Map.MapTiles.Value[x, p.Y + 1].Equals(replace)) if (s.Map.MapTiles.Value[x, p.Y + 1].Equals(replace))

10
OpenRA.Editor/Form1.cs Executable file → Normal file
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@@ -519,8 +519,8 @@ namespace OpenRA.Editor
for (var i = surface1.Map.Bounds.Left; i < surface1.Map.Bounds.Right; i++) for (var i = surface1.Map.Bounds.Left; i < surface1.Map.Bounds.Right; i++)
{ {
var tr = surface1.Map.MapTiles.Value[i, j]; var tr = surface1.Map.MapTiles.Value[i, j];
if (tr.type == 0xff || tr.type == 0xffff || tr.type == 1 || tr.type == 2) if (tr.Type == 0xff || tr.Type == 0xffff || tr.Type == 1 || tr.Type == 2)
tr.index = (byte)r.Next(0, surface1.TileSetRenderer.Data(tr.type).Count); tr.Index = (byte)r.Next(0, surface1.TileSetRenderer.Data(tr.Type).Count);
surface1.Map.MapTiles.Value[i, j] = tr; surface1.Map.MapTiles.Value[i, j] = tr;
} }
@@ -674,7 +674,7 @@ namespace OpenRA.Editor
for (int i = 0; i < surface1.Map.MapSize.X; i++) for (int i = 0; i < surface1.Map.MapSize.X; i++)
for (int j = 0; j < surface1.Map.MapSize.Y; j++) for (int j = 0; j < surface1.Map.MapSize.Y; j++)
{ {
if (surface1.Map.MapResources.Value[i, j].type != 0) if (surface1.Map.MapResources.Value[i, j].Type != 0)
totalResource += GetResourceValue(i, j); totalResource += GetResourceValue(i, j);
} }
@@ -689,7 +689,7 @@ namespace OpenRA.Editor
{ {
if (!surface1.Map.IsInMap(new CPos(x + u, y + v))) if (!surface1.Map.IsInMap(new CPos(x + u, y + v)))
continue; continue;
if (surface1.Map.MapResources.Value[x + u, y + v].type == resourceType) if (surface1.Map.MapResources.Value[x + u, y + v].Type == resourceType)
++sum; ++sum;
} }
@@ -699,7 +699,7 @@ namespace OpenRA.Editor
int GetResourceValue(int x, int y) int GetResourceValue(int x, int y)
{ {
int imageLength = 0; int imageLength = 0;
int type = surface1.Map.MapResources.Value[x, y].type; int type = surface1.Map.MapResources.Value[x, y].Type;
var template = surface1.ResourceTemplates.Where(a => a.Value.Info.ResourceType == type).FirstOrDefault().Value; var template = surface1.ResourceTemplates.Where(a => a.Value.Info.ResourceType == type).FirstOrDefault().Value;
if (type == 1) if (type == 1)
imageLength = 12; imageLength = 12;

View File

@@ -254,11 +254,11 @@ namespace OpenRA.Editor
for (int j = 0; j < mapSize; j++) for (int j = 0; j < mapSize; j++)
for (int i = 0; i < mapSize; i++) for (int i = 0; i < mapSize; i++)
map.MapTiles.Value[i, j].type = ReadWord(ms); map.MapTiles.Value[i, j].Type = ReadWord(ms);
for (int j = 0; j < mapSize; j++) for (int j = 0; j < mapSize; j++)
for (int i = 0; i < mapSize; i++) for (int i = 0; i < mapSize; i++)
map.MapTiles.Value[i, j].index = ReadByte(ms); map.MapTiles.Value[i, j].Index = ReadByte(ms);
} }
void UnpackRAOverlayData(MemoryStream ms) void UnpackRAOverlayData(MemoryStream ms)
@@ -311,8 +311,8 @@ namespace OpenRA.Editor
for (int j = 0; j < mapSize; j++) for (int j = 0; j < mapSize; j++)
for (int i = 0; i < mapSize; i++) for (int i = 0; i < mapSize; i++)
{ {
map.MapTiles.Value[i, j].type = ReadByte(ms); map.MapTiles.Value[i, j].Type = ReadByte(ms);
map.MapTiles.Value[i, j].index = ReadByte(ms); map.MapTiles.Value[i, j].Index = ReadByte(ms);
} }
} }

View File

@@ -26,8 +26,8 @@ namespace OpenRA.Editor
surface.Map.MapResources.Value[surface.GetBrushLocation().X, surface.GetBrushLocation().Y] surface.Map.MapResources.Value[surface.GetBrushLocation().X, surface.GetBrushLocation().Y]
= new TileReference<byte, byte> = new TileReference<byte, byte>
{ {
type = (byte)resourceTemplate.Info.ResourceType, Type = (byte)resourceTemplate.Info.ResourceType,
index = (byte)random.Next(resourceTemplate.Info.SpriteNames.Length) Index = (byte)random.Next(resourceTemplate.Info.SpriteNames.Length)
}; };
var ch = new int2(surface.GetBrushLocation().X / Surface.ChunkSize, var ch = new int2(surface.GetBrushLocation().X / Surface.ChunkSize,

10
OpenRA.Editor/Surface.cs Executable file → Normal file
View File

@@ -206,7 +206,7 @@ namespace OpenRA.Editor
var key = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == brushLocation); var key = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == brushLocation);
if (key.Key != null) Map.Actors.Value.Remove(key.Key); if (key.Key != null) Map.Actors.Value.Remove(key.Key);
if (Map.MapResources.Value[brushLocation.X, brushLocation.Y].type != 0) if (Map.MapResources.Value[brushLocation.X, brushLocation.Y].Type != 0)
{ {
Map.MapResources.Value[brushLocation.X, brushLocation.Y] = new TileReference<byte, byte>(); Map.MapResources.Value[brushLocation.X, brushLocation.Y] = new TileReference<byte, byte>();
var ch = new int2(brushLocation.X / ChunkSize, brushLocation.Y / ChunkSize); var ch = new int2(brushLocation.X / ChunkSize, brushLocation.Y / ChunkSize);
@@ -272,16 +272,16 @@ namespace OpenRA.Editor
for (var j = 0; j < ChunkSize; j++) for (var j = 0; j < ChunkSize; j++)
{ {
var tr = Map.MapTiles.Value[u * ChunkSize + i, v * ChunkSize + j]; var tr = Map.MapTiles.Value[u * ChunkSize + i, v * ChunkSize + j];
var tile = TileSetRenderer.Data(tr.type); var tile = TileSetRenderer.Data(tr.Type);
var index = (tr.index < tile.Count) ? tr.index : (byte)0; var index = (tr.Index < tile.Count) ? tr.Index : (byte)0;
var rawImage = tile[index]; var rawImage = tile[index];
for (var x = 0; x < TileSetRenderer.TileSize.Width; x++) for (var x = 0; x < TileSetRenderer.TileSize.Width; x++)
for (var y = 0; y < TileSetRenderer.TileSize.Height; y++) for (var y = 0; y < TileSetRenderer.TileSize.Height; y++)
p[(j * TileSetRenderer.TileSize.Width + y) * stride + i * TileSetRenderer.TileSize.Width + x] = Palette.GetColor(rawImage[x + TileSetRenderer.TileSize.Width * y]).ToArgb(); p[(j * TileSetRenderer.TileSize.Width + y) * stride + i * TileSetRenderer.TileSize.Width + x] = Palette.GetColor(rawImage[x + TileSetRenderer.TileSize.Width * y]).ToArgb();
if (Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].type != 0) if (Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].Type != 0)
{ {
var resourceImage = ResourceTemplates[Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].type].Bitmap; var resourceImage = ResourceTemplates[Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].Type].Bitmap;
var srcdata = resourceImage.LockBits(resourceImage.Bounds(), var srcdata = resourceImage.LockBits(resourceImage.Bounds(),
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);

View File

@@ -23,14 +23,14 @@ namespace OpenRA.FileFormats
Dictionary<ushort, List<byte[]>> templates; Dictionary<ushort, List<byte[]>> templates;
public Size TileSize; public Size TileSize;
List<byte[]> LoadTemplate(string filename, string[] exts, Cache<string, R8Reader> r8Cache, int[] frames) List<byte[]> LoadTemplate(string filename, string[] exts, Cache<string, R8Reader> r8cache, int[] frames)
{ {
if (exts.Contains(".R8") && FileSystem.Exists(filename+".R8")) if (exts.Contains(".R8") && FileSystem.Exists(filename + ".R8"))
{ {
var data = new List<byte[]>(); var data = new List<byte[]>();
foreach (var f in frames) foreach (var f in frames)
data.Add(f >= 0 ? r8Cache[filename][f].Image : null); data.Add(f >= 0 ? r8cache[filename][f].Image : null);
return data; return data;
} }
@@ -45,9 +45,9 @@ namespace OpenRA.FileFormats
this.TileSize = tileSize; this.TileSize = tileSize;
templates = new Dictionary<ushort, List<byte[]>>(); templates = new Dictionary<ushort, List<byte[]>>();
var r8Cache = new Cache<string, R8Reader>(s => new R8Reader(FileSystem.OpenWithExts(s, ".R8"))); var r8cache = new Cache<string, R8Reader>(s => new R8Reader(FileSystem.OpenWithExts(s, ".R8")));
foreach (var t in TileSet.Templates) foreach (var t in TileSet.Templates)
templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, r8Cache, t.Value.Frames)); templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, r8cache, t.Value.Frames));
} }
public Bitmap RenderTemplate(ushort id, Palette p) public Bitmap RenderTemplate(ushort id, Palette p)

View File

@@ -8,8 +8,8 @@
*/ */
#endregion #endregion
using System.Drawing;
using System; using System;
using System.Drawing;
namespace OpenRA.FileFormats namespace OpenRA.FileFormats
{ {
@@ -30,8 +30,8 @@ namespace OpenRA.FileFormats
// ColorRamp naming retained for backward compatibility // ColorRamp naming retained for backward compatibility
public bool LockColor = false; public bool LockColor = false;
public HSLColor ColorRamp = new HSLColor(0,0,238); public HSLColor ColorRamp = new HSLColor(0, 0, 238);
public HSLColor Color { get { return ColorRamp; } set { ColorRamp = value; }} public HSLColor Color { get { return ColorRamp; } set { ColorRamp = value; } }
public bool LockSpawn = false; public bool LockSpawn = false;
public int Spawn = 0; public int Spawn = 0;
@@ -39,10 +39,10 @@ namespace OpenRA.FileFormats
public bool LockTeam = false; public bool LockTeam = false;
public int Team = 0; public int Team = 0;
public string[] Allies = {}; public string[] Allies = { };
public string[] Enemies = {}; public string[] Enemies = { };
public PlayerReference() {} public PlayerReference() { }
public PlayerReference(MiniYaml my) { FieldLoader.Load(this, my); } public PlayerReference(MiniYaml my) { FieldLoader.Load(this, my); }
public override string ToString() { return Name; } public override string ToString() { return Name; }

View File

@@ -16,7 +16,7 @@ namespace OpenRA.FileFormats
public readonly int2 Location; public readonly int2 Location;
public readonly int Depth; public readonly int Depth;
public SmudgeReference( string type, int2 location, int depth ) public SmudgeReference(string type, int2 location, int depth)
{ {
Type = type; Type = type;
Location = location; Location = location;

View File

@@ -12,15 +12,15 @@ namespace OpenRA.FileFormats
{ {
public struct TileReference<T, U> public struct TileReference<T, U>
{ {
public T type; public T Type;
public U index; public U Index;
public TileReference(T t, U i) public TileReference(T t, U i)
{ {
type = t; Type = t;
index = i; Index = i;
} }
public override int GetHashCode() { return type.GetHashCode() ^ index.GetHashCode(); } public override int GetHashCode() { return Type.GetHashCode() ^ Index.GetHashCode(); }
} }
} }

View File

@@ -25,7 +25,7 @@ namespace OpenRA.FileFormats
public Color Color; public Color Color;
public string CustomCursor; public string CustomCursor;
public TerrainTypeInfo() {} public TerrainTypeInfo() { }
public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); } public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); }
public MiniYaml Save() { return FieldSaver.Save(this); } public MiniYaml Save() { return FieldSaver.Save(this); }
@@ -43,7 +43,7 @@ namespace OpenRA.FileFormats
[FieldLoader.LoadUsing("LoadTiles")] [FieldLoader.LoadUsing("LoadTiles")]
public Dictionary<byte, string> Tiles = new Dictionary<byte, string>(); public Dictionary<byte, string> Tiles = new Dictionary<byte, string>();
public TileTemplate() {} public TileTemplate() { }
public TileTemplate(MiniYaml my) { FieldLoader.Load(this, my); } public TileTemplate(MiniYaml my) { FieldLoader.Load(this, my); }
static object LoadTiles(MiniYaml y) static object LoadTiles(MiniYaml y)
@@ -87,9 +87,9 @@ namespace OpenRA.FileFormats
public Dictionary<ushort, TileTemplate> Templates = new Dictionary<ushort, TileTemplate>(); public Dictionary<ushort, TileTemplate> Templates = new Dictionary<ushort, TileTemplate>();
public string[] EditorTemplateOrder; public string[] EditorTemplateOrder;
static readonly string[] fields = {"Name", "TileSize", "Id", "SheetSize", "Palette", "Extensions"}; static readonly string[] Fields = { "Name", "TileSize", "Id", "SheetSize", "Palette", "Extensions" };
public TileSet() {} public TileSet() { }
public TileSet(string filepath) public TileSet(string filepath)
{ {
@@ -112,9 +112,9 @@ namespace OpenRA.FileFormats
var root = new List<MiniYamlNode>(); var root = new List<MiniYamlNode>();
var gen = new List<MiniYamlNode>(); var gen = new List<MiniYamlNode>();
foreach (var field in fields) foreach (var field in Fields)
{ {
FieldInfo f = this.GetType().GetField(field); var f = this.GetType().GetField(field);
if (f.GetValue(this) == null) if (f.GetValue(this) == null)
continue; continue;
@@ -123,23 +123,19 @@ namespace OpenRA.FileFormats
root.Add(new MiniYamlNode("General", null, gen)); root.Add(new MiniYamlNode("General", null, gen));
root.Add(new MiniYamlNode( "Terrain", null, root.Add(new MiniYamlNode("Terrain", null,
Terrain.Select(t => new MiniYamlNode( Terrain.Select(t => new MiniYamlNode("TerrainType@{0}".F(t.Value.Type), t.Value.Save())).ToList()));
"TerrainType@{0}".F(t.Value.Type),
t.Value.Save())).ToList()));
root.Add(new MiniYamlNode("Templates", null, root.Add(new MiniYamlNode("Templates", null,
Templates.Select(t => new MiniYamlNode( Templates.Select(t => new MiniYamlNode("Template@{0}".F(t.Value.Id), t.Value.Save())).ToList()));
"Template@{0}".F(t.Value.Id),
t.Value.Save())).ToList()));
root.WriteToFile(filepath); root.WriteToFile(filepath);
} }
public string GetTerrainType(TileReference<ushort, byte> r) public string GetTerrainType(TileReference<ushort, byte> r)
{ {
var tt = Templates[r.type].Tiles; var tt = Templates[r.Type].Tiles;
string ret; string ret;
if (!tt.TryGetValue(r.index, out ret)) if (!tt.TryGetValue(r.Index, out ret))
return "Clear"; // Default walkable return "Clear"; // Default walkable
return ret; return ret;

View File

@@ -79,11 +79,11 @@ namespace OpenRA.Graphics
{ {
var mapX = x + map.Bounds.Left; var mapX = x + map.Bounds.Left;
var mapY = y + map.Bounds.Top; var mapY = y + map.Bounds.Top;
if (map.MapResources.Value[mapX, mapY].type == 0) if (map.MapResources.Value[mapX, mapY].Type == 0)
continue; continue;
var res = Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>() var res = Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>()
.Where(t => t.ResourceType == map.MapResources.Value[mapX, mapY].type) .Where(t => t.ResourceType == map.MapResources.Value[mapX, mapY].Type)
.Select(t => t.TerrainType).FirstOrDefault(); .Select(t => t.TerrainType).FirstOrDefault();
if (res == null) if (res == null)
continue; continue;

View File

@@ -73,9 +73,9 @@ namespace OpenRA.Graphics
public Sprite TileSprite(TileReference<ushort, byte> r) public Sprite TileSprite(TileReference<ushort, byte> r)
{ {
Sprite[] template; Sprite[] template;
if (templates.TryGetValue(r.type, out template)) if (templates.TryGetValue(r.Type, out template))
if (template.Length > r.index && template[r.index] != null) if (template.Length > r.Index && template[r.Index] != null)
return template[r.index]; return template[r.Index];
return missingTile; return missingTile;
} }

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@@ -111,7 +111,7 @@ namespace OpenRA
public static Map FromTileset(string tileset) public static Map FromTileset(string tileset)
{ {
var tile = OpenRA.Rules.TileSets[tileset].Templates.First(); var tile = OpenRA.Rules.TileSets[tileset].Templates.First();
var tileRef = new TileReference<ushort, byte> { type = tile.Key, index = (byte)0 }; var tileRef = new TileReference<ushort, byte> { Type = tile.Key, Index = (byte)0 };
Map map = new Map() Map map = new Map()
{ {
@@ -349,17 +349,17 @@ namespace OpenRA
for (var i = 0; i < MapSize.X; i++) for (var i = 0; i < MapSize.X; i++)
for (var j = 0; j < MapSize.Y; j++) for (var j = 0; j < MapSize.Y; j++)
{ {
writer.Write(MapTiles.Value[i, j].type); writer.Write(MapTiles.Value[i, j].Type);
var pickAny = OpenRA.Rules.TileSets[Tileset].Templates[MapTiles.Value[i, j].type].PickAny; var pickAny = OpenRA.Rules.TileSets[Tileset].Templates[MapTiles.Value[i, j].Type].PickAny;
writer.Write(pickAny ? (byte)(i % 4 + (j % 4) * 4) : MapTiles.Value[i, j].index); writer.Write(pickAny ? (byte)(i % 4 + (j % 4) * 4) : MapTiles.Value[i, j].Index);
} }
// Resource data // Resource data
for (var i = 0; i < MapSize.X; i++) for (var i = 0; i < MapSize.X; i++)
for (var j = 0; j < MapSize.Y; j++) for (var j = 0; j < MapSize.Y; j++)
{ {
writer.Write(MapResources.Value[i, j].type); writer.Write(MapResources.Value[i, j].Type);
writer.Write(MapResources.Value[i, j].index); writer.Write(MapResources.Value[i, j].Index);
} }
} }

View File

@@ -74,7 +74,7 @@ namespace OpenRA.Traits
for (var y = map.Bounds.Top; y < map.Bounds.Bottom; y++) for (var y = map.Bounds.Top; y < map.Bounds.Bottom; y++)
{ {
var type = resourceTypes.FirstOrDefault( var type = resourceTypes.FirstOrDefault(
r => r.info.ResourceType == w.Map.MapResources.Value[x, y].type); r => r.info.ResourceType == w.Map.MapResources.Value[x, y].Type);
if (type == null) if (type == null)
continue; continue;

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA
// Loop through the map looking for templates to overlay // Loop through the map looking for templates to overlay
for (int i = w.Map.Bounds.Left; i < w.Map.Bounds.Right; i++) for (int i = w.Map.Bounds.Left; i < w.Map.Bounds.Right; i++)
for (int j = w.Map.Bounds.Top; j < w.Map.Bounds.Bottom; j++) for (int j = w.Map.Bounds.Top; j < w.Map.Bounds.Bottom; j++)
if (BridgeTypes.Keys.Contains(w.Map.MapTiles.Value[i, j].type)) if (BridgeTypes.Keys.Contains(w.Map.MapTiles.Value[i, j].Type))
ConvertBridgeToActor(w, i, j); ConvertBridgeToActor(w, i, j);
// Link adjacent (long)-bridges so that artwork is updated correctly // Link adjacent (long)-bridges so that artwork is updated correctly
@@ -66,8 +66,8 @@ namespace OpenRA.Mods.RA
return; return;
// Correlate the tile "image" aka subtile with its position to find the template origin // Correlate the tile "image" aka subtile with its position to find the template origin
var tile = w.Map.MapTiles.Value[i, j].type; var tile = w.Map.MapTiles.Value[i, j].Type;
var index = w.Map.MapTiles.Value[i, j].index; var index = w.Map.MapTiles.Value[i, j].Index;
var template = w.TileSet.Templates[tile]; var template = w.TileSet.Templates[tile];
var ni = i - index % template.Size.X; var ni = i - index % template.Size.X;
var nj = j - index / template.Size.X; var nj = j - index / template.Size.X;
@@ -90,8 +90,8 @@ namespace OpenRA.Mods.RA
var y = nj + ind / template.Size.X; var y = nj + ind / template.Size.X;
// This isn't the bridge you're looking for // This isn't the bridge you're looking for
if (!w.Map.IsInMap(x, y) || w.Map.MapTiles.Value[x, y].type != tile || if (!w.Map.IsInMap(x, y) || w.Map.MapTiles.Value[x, y].Type != tile ||
w.Map.MapTiles.Value[x, y].index != ind) w.Map.MapTiles.Value[x, y].Index != ind)
continue; continue;
subTiles.Add(new CPos(x, y), ind); subTiles.Add(new CPos(x, y), ind);

8
OpenRA.Mods.RA/World/SmudgeLayer.cs Executable file → Normal file
View File

@@ -69,9 +69,9 @@ namespace OpenRA.Mods.RA
{ {
// Existing smudge; make it deeper // Existing smudge; make it deeper
var tile = dirty.ContainsKey(loc) ? dirty[loc] : tiles[loc]; var tile = dirty.ContainsKey(loc) ? dirty[loc] : tiles[loc];
var depth = Info.Depths[tile.type - 1]; var depth = Info.Depths[tile.Type - 1];
if (tile.index < depth - 1) if (tile.Index < depth - 1)
tile.index++; tile.Index++;
dirty[loc] = tile; dirty[loc] = tile;
} }
@@ -106,7 +106,7 @@ namespace OpenRA.Mods.RA
if (world.ShroudObscures(kv.Key)) if (world.ShroudObscures(kv.Key))
continue; continue;
smudgeSprites[kv.Value.type - 1][kv.Value.index].DrawAt(kv.Key.ToPPos().ToFloat2(), pal); smudgeSprites[kv.Value.Type - 1][kv.Value.Index].DrawAt(kv.Key.ToPPos().ToFloat2(), pal);
} }
} }
} }