new check for undefined actors
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@@ -518,6 +518,7 @@
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<Compile Include="Activities\MoveWithinRange.cs" />
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<Compile Include="Lint\CheckPlayers.cs" />
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<Compile Include="Player\ProvidesCustomPrerequisite.cs" />
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<Compile Include="Lint\CheckActors.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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