Add TextureChannel.RGBA for RBGA sprites.
This commit is contained in:
@@ -72,5 +72,6 @@ namespace OpenRA.Graphics
|
||||
Green = 1,
|
||||
Blue = 2,
|
||||
Alpha = 3,
|
||||
RGBA = 4
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user