Remove deprecated Order.TargetActor and Target.FromOrder.
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@@ -50,11 +50,6 @@ namespace OpenRA
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public bool SuppressVisualFeedback;
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public bool SuppressVisualFeedback;
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public Target VisualFeedbackTarget;
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public Target VisualFeedbackTarget;
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/// <summary>
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/// DEPRECATED: Use Target instead.
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/// </summary>
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public Actor TargetActor { get { return Target.SerializableActor; } }
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/// <summary>
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/// <summary>
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/// DEPRECATED: Use Target instead.
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/// DEPRECATED: Use Target instead.
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/// </summary>
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/// </summary>
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@@ -326,7 +321,7 @@ namespace OpenRA
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{
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{
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return ("OrderString: \"{0}\" \n\t Subject: \"{1}\". \n\t TargetActor: \"{2}\" \n\t TargetLocation: {3}." +
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return ("OrderString: \"{0}\" \n\t Subject: \"{1}\". \n\t TargetActor: \"{2}\" \n\t TargetLocation: {3}." +
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"\n\t TargetString: \"{4}\".\n\t IsImmediate: {5}.\n\t Player(PlayerName): {6}\n").F(
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"\n\t TargetString: \"{4}\".\n\t IsImmediate: {5}.\n\t Player(PlayerName): {6}\n").F(
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OrderString, Subject, TargetActor != null ? TargetActor.Info.Name : null, TargetLocation,
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OrderString, Subject, Target.Type == TargetType.Actor ? Target.Actor.Info.Name : null, TargetLocation,
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TargetString, IsImmediate, Player != null ? Player.PlayerName : null);
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TargetString, IsImmediate, Player != null ? Player.PlayerName : null);
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}
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}
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}
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}
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@@ -41,17 +41,6 @@ namespace OpenRA.Traits
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};
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};
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}
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}
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/// <summary>
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/// DEPRECATED: Use Order.Target instead.
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/// This method is kept to maintain compatibility with legacy code that may not understand TargetType.FrozenActor.
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/// </summary>
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public static Target FromOrder(World w, Order o)
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{
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return o.TargetActor != null
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? FromActor(o.TargetActor)
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: FromCell(w, o.TargetLocation);
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}
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public static Target FromActor(Actor a)
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public static Target FromActor(Actor a)
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{
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{
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if (a == null)
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if (a == null)
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