add Shroud selector to spectator mode, closes #2463
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@@ -42,28 +42,16 @@ namespace OpenRA
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public readonly Shroud LocalShroud;
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public Player RenderedPlayer;
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public Shroud RenderedShroud {
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get {
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if(RenderedPlayer == null)
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{
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return LocalShroud;
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}else{
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return RenderedPlayer.Shroud;
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}
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}
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}
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public Shroud RenderedShroud { get { return RenderedPlayer != null ? RenderedPlayer.Shroud : LocalShroud; } }
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public void SetLocalPlayer(string pr)
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{
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if (!(orderManager.Connection is ReplayConnection))
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{
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LocalPlayer = Players.FirstOrDefault(p => p.InternalName == pr);
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RenderedPlayer = LocalPlayer;
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}else{
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}
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if (orderManager.Connection is ReplayConnection)
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return;
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LocalPlayer = Players.FirstOrDefault(p => p.InternalName == pr);
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RenderedPlayer = LocalPlayer;
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}
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public readonly Actor WorldActor;
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