Fixed MECH healing

This commit is contained in:
Paul Chote
2010-01-07 00:31:45 +13:00
parent b3356e38bf
commit bac4db504c
3 changed files with 31 additions and 15 deletions

View File

@@ -60,9 +60,10 @@ Voice=ShokVoice
[MECH] [MECH]
Description=Mechanic Description=Mechanic
Traits=Unit, Mobile, RenderInfantry, AutoHeal, AttackBase, TakeCover, SquishByTank, Passenger
SquadSize=1
Voice=MechVoice Voice=MechVoice
Traits=Unit, Mobile, RenderInfantry, AutoHeal, AttackBase, TakeCover, SquishByTank, Passenger
LongDesc=Heals nearby vehicles.\n Strong vs Nothing\n Weak vs Everything
SelectionSize=12,17,0,-9
@@ -81,16 +82,13 @@ RenderAsTesla=true
[TTankZap] [TTankZap]
RenderAsTesla=true RenderAsTesla=true
[GoodWrench]
[WarheadTypes] [WarheadTypes]
Mechanical Mechanical
[Mechanical] [Mechanical]
; Stop the mechanic from `healing' people with his wrench
Verses=0%,0%,100%,100%,100%
Spread=1
[VoiceTypes] [VoiceTypes]
ShokVoice ShokVoice

View File

@@ -8,7 +8,7 @@ E3 Works
E4 Works E4 Works
E6 Works E6 Works
E7 Works E7 Works
MEDI Works MEDI Works
SPY Infiltrate action missing SPY Infiltrate action missing
THF Steal action missing THF Steal action missing
C1,C2,Einstein,Kosygin Not implemented C1,C2,Einstein,Kosygin Not implemented
@@ -21,12 +21,12 @@ All tracked vehicles
Light vehicles Light vehicles
V2RL Works V2RL Works
APC Works APC Works
MNLY Works MNLY Works
MGG No gap MGG No gap
MRJ No radar MRJ No radar
JEEP Works JEEP Works
MCV Works MCV Works
HARV Works HARV Works
ARTY Works ARTY Works
@@ -48,3 +48,12 @@ DD depth charges don't work
PT depth charges don't work PT depth charges don't work
LST Works LST Works
Aftermath Units:
STNK Stealth effect looks wrong (turret alpha stacking)
CTNK Missile origins are wrong
TTNK Works
DTRK Attack doesn't work; Scorches wrong
QTNK No weapon
MSUB Works
SHOK Works
MECH Cannot enter transports

View File

@@ -74,7 +74,7 @@
<sequence name="die3" start="432" length="8" /> <sequence name="die3" start="432" length="8" />
<sequence name="die4" start="440" length="12" /> <sequence name="die4" start="440" length="12" />
<sequence name="die5" start="452" length="18" /> <sequence name="die5" start="452" length="18" />
<sequence name="die6" start="0" length="14" src="electro" /> <sequence name="die6" start="0" length="14" src="electro" />
</unit> </unit>
<unit name="mech"> <unit name="mech">
<sequence name="stand" start="0" length="8" /> <sequence name="stand" start="0" length="8" />
@@ -99,6 +99,15 @@
<sequence name="die3" start="209" length="8" /> <sequence name="die3" start="209" length="8" />
<sequence name="die4" start="217" length="12" /> <sequence name="die4" start="217" length="12" />
<sequence name="die5" start="229" length="18" /> <sequence name="die5" start="229" length="18" />
<sequence name="die6" start="0" length="14" src="electro" /> <sequence name="die6" start="0" length="14" src="electro" />
<sequence name="heal" start="56" length="58" />
<sequence name="standup-0" start="114" length="2" />
<sequence name="standup-1" start="116" length="2" />
<sequence name="standup-2" start="118" length="2" />
<sequence name="standup-3" start="120" length="2" />
<sequence name="standup-4" start="122" length="2" />
<sequence name="standup-5" start="124" length="2" />
<sequence name="standup-6" start="126" length="2" />
<sequence name="standup-7" start="128" length="2" />
</unit> </unit>
</sequences> </sequences>