cleanup some relics of old TypeDictionary

This commit is contained in:
Chris Forbes
2010-01-15 18:06:17 +13:00
parent 4e7c604764
commit baca523c3c
5 changed files with 5 additions and 5 deletions

View File

@@ -79,7 +79,7 @@ namespace OpenRa.Game.Traits
if (a.traits.Contains<AutoHeal>())
return PipType.Yellow;
if (!a.traits.WithInterface<AttackBase>().Any())
if (!a.traits.Contains<AttackBase>())
return PipType.Yellow; // noncombat [E6,SPY,THF]
if (a.traits.Contains<C4Demolition>())
return PipType.Red; // E7

View File

@@ -14,7 +14,7 @@ namespace OpenRa.Game.Traits
{
if (mi.Button != MouseButton.Right) return null;
if (underCursor != null) return null;
if (underCursor.traits.WithInterface<IAcceptSpy>().Any()) return null;
if (underCursor.traits.Contains<IAcceptSpy>()) return null;
return new Order("Infiltrate", self, underCursor, int2.Zero, null);
}

View File

@@ -11,7 +11,7 @@ namespace OpenRa.Game.Traits
{
if (mi.Button != MouseButton.Right) return null;
if (underCursor == null) return null;
if (!underCursor.traits.WithInterface<IAcceptThief>().Any()) return null;
if (!underCursor.traits.Contains<IAcceptThief>()) return null;
return new Order("Steal", self, underCursor, int2.Zero, null);
}