diff --git a/CHANGELOG b/CHANGELOG index b1b923a5bd..db9f8cad4b 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -49,6 +49,7 @@ NEW: Fixed ant hills using the wrong tile ID. Adjusted Zombie build palette position. Fixed attack dogs causing crashes by attacking non-infantry. + Disabled cloak/uncloak sound for camouflaged Pillbox. Tiberian Dawn: C&C mod renamed to Tiberian Dawn to resolve naming ambiguities. Fixed Bio Lab wrongly belonging to a hostile faction in East vs West 3. diff --git a/OpenRA.Mods.RA/Cloak.cs b/OpenRA.Mods.RA/Cloak.cs index bcbeabf7ab..c1dd4b1449 100644 --- a/OpenRA.Mods.RA/Cloak.cs +++ b/OpenRA.Mods.RA/Cloak.cs @@ -24,8 +24,8 @@ namespace OpenRA.Mods.RA public readonly bool UncloakOnMove = false; public readonly bool RequiresCrate = false; - public readonly string CloakSound = "subshow1.aud"; - public readonly string UncloakSound = "subshow1.aud"; + public readonly string CloakSound = null; + public readonly string UncloakSound = null; public readonly string Palette = "cloak"; public object Create(ActorInitializer init) { return new Cloak(init.self, this); } diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index c87f0df380..777391d6cb 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -561,8 +561,6 @@ HBOX: Cloak: InitialDelay: 125 CloakDelay: 60 - CloakSound: appear1.aud - UncloakSound: appear1.aud IronCurtainable: -AcceptsSupplies: Turreted: