Ints are 4 bytes always (apparently), and Order's ToString is no longer broken
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@@ -134,9 +134,9 @@ namespace OpenRA
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public override string ToString()
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public override string ToString()
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{
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{
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return "OrderString: \"{0}\" \n\t Subject: \"{0}\"." +
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return "OrderString: \"{0}\" \n\t Subject: \"{1}\". \n\t TargetActor: \"{2}\" \n\t TargetLocation: {3}." +
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"\n\t TargetActor: \"{0}\" \n\t TargetLocation: {0}.\n\t TargetString: \"{0}\".\n\t IsImmediate: {0}.\n".F(
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"\n\t TargetString: \"{4}\".\n\t IsImmediate: {5}.\n\t Player(PlayerName): {6}\n".F(
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OrderString, Subject, TargetActor, TargetLocation, TargetString, IsImmediate);
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OrderString, Subject, TargetActor.Info.Name , TargetLocation, TargetString, IsImmediate, Player.PlayerName);
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}
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}
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static uint UIntFromActor(Actor a)
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static uint UIntFromActor(Actor a)
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@@ -35,7 +35,7 @@ namespace OpenRA.Network
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public bool GameStarted { get { return FrameNumber != 0; } }
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public bool GameStarted { get { return FrameNumber != 0; } }
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public IConnection Connection { get; private set; }
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public IConnection Connection { get; private set; }
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public readonly int SyncHeaderSize = 5;
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public readonly int SyncHeaderSize = 9;
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Dictionary<int, int> clientQuitTimes = new Dictionary<int, int>();
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Dictionary<int, int> clientQuitTimes = new Dictionary<int, int>();
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@@ -123,10 +123,10 @@ namespace OpenRA.Network
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{
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{
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if( packet[ i ] != existingSync[ i ] )
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if( packet[ i ] != existingSync[ i ] )
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{
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{
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if ( i < SyncHeaderSize + sizeof(int) )
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if ( i < SyncHeaderSize )
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OutOfSync(frame, "Tick");
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OutOfSync(frame, "Tick");
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else
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else
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OutOfSync( frame , (i - SyncHeaderSize - sizeof(int)) / 4);
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OutOfSync( frame , (i - SyncHeaderSize) / 4);
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}
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}
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}
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}
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}
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}
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