From baf3c55f266a279f89bde821e2caea635578c9b5 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Fri, 14 Mar 2014 21:53:31 +1300 Subject: [PATCH] A simple fix for BelowUnits breaking z-offsets. --- OpenRA.Mods.RA/BelowUnits.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/BelowUnits.cs b/OpenRA.Mods.RA/BelowUnits.cs index 9de8e5b48d..5605d09876 100644 --- a/OpenRA.Mods.RA/BelowUnits.cs +++ b/OpenRA.Mods.RA/BelowUnits.cs @@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA public IEnumerable ModifyRender(Actor self, WorldRenderer wr, IEnumerable r) { - return r.Select(a => a.WithZOffset(offset)); + return r.Select(a => a.WithZOffset(a.ZOffset + offset)); } } }