Add clocks and text overlays for the production icons
This commit is contained in:
@@ -36,10 +36,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var players = world.Players.Where(p => !p.NonCombatant);
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var players = world.Players.Where(p => !p.NonCombatant);
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widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString();
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widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString();
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var args = new WidgetArgs();
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Initialize(widget, widget.Get("BACKGROUND"), widget.Get("PLAYERS"));
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widget.Initialize(args);
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widget.Get("BACKGROUND").Initialize(args);
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widget.Get("PLAYERS").Initialize(args);
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var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
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var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
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foreach (var t in teams)
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foreach (var t in teams)
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@@ -97,6 +94,15 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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}
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}
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}
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}
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static void Initialize(params Widget[] widgets)
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{
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var args = new WidgetArgs();
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foreach (var widget in widgets)
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{
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widget.Initialize(args);
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}
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}
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static Color GetPowerColor(PowerState state)
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static Color GetPowerColor(PowerState state)
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{
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{
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if (state == PowerState.Critical) return Color.Red;
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if (state == PowerState.Critical) return Color.Red;
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@@ -23,6 +23,7 @@ namespace OpenRA.Mods.RA.Widgets
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Dictionary<string, Sprite> iconSprites;
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Dictionary<string, Sprite> iconSprites;
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World world;
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World world;
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WorldRenderer worldRenderer;
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WorldRenderer worldRenderer;
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Dictionary<ProductionQueue, Animation> clocks;
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[ObjectCreator.UseCtor]
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[ObjectCreator.UseCtor]
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public ObserverBuildIconsWidget(World world, WorldRenderer worldRenderer)
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public ObserverBuildIconsWidget(World world, WorldRenderer worldRenderer)
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@@ -34,6 +35,7 @@ namespace OpenRA.Mods.RA.Widgets
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u => Game.modData.SpriteLoader.LoadAllSprites(u.Traits.Get<TooltipInfo>().Icon ?? (u.Name + "icon"))[0]);
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u => Game.modData.SpriteLoader.LoadAllSprites(u.Traits.Get<TooltipInfo>().Icon ?? (u.Name + "icon"))[0]);
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this.world = world;
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this.world = world;
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this.worldRenderer = worldRenderer;
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this.worldRenderer = worldRenderer;
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clocks = new Dictionary<ProductionQueue, Animation>();
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}
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}
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protected ObserverBuildIconsWidget(ObserverBuildIconsWidget other)
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protected ObserverBuildIconsWidget(ObserverBuildIconsWidget other)
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@@ -43,6 +45,7 @@ namespace OpenRA.Mods.RA.Widgets
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iconSprites = other.iconSprites;
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iconSprites = other.iconSprites;
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world = other.world;
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world = other.world;
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worldRenderer = other.worldRenderer;
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worldRenderer = other.worldRenderer;
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clocks = other.clocks;
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}
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}
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public override void Draw()
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public override void Draw()
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@@ -56,19 +59,46 @@ namespace OpenRA.Mods.RA.Widgets
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.Where(a => a.Actor.Owner == player)
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.Where(a => a.Actor.Owner == player)
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.Select((a, i) => new { a.Trait, i });
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.Select((a, i) => new { a.Trait, i });
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foreach (var queue in queues)
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foreach (var queue in queues)
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{
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if (!clocks.ContainsKey(queue.Trait))
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{
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clocks.Add(queue.Trait, new Animation("clock"));
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}
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}
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foreach (var queue in queues)
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{
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{
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var item = queue.Trait.CurrentItem();
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var item = queue.Trait.CurrentItem();
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if (item == null)
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if (item == null)
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{
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{
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return;
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continue;
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}
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}
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var sprite = iconSprites[item.Item];
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var sprite = iconSprites[item.Item];
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var size = sprite.size / new float2(2, 2);
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var size = sprite.size / new float2(2, 2);
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var location = new float2(RenderBounds.Location) + new float2(queue.i * (int)size.Length, 0);
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var location = new float2(RenderBounds.Location) + new float2(queue.i * (int)size.Length, 0);
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WidgetUtils.DrawSHP(sprite, location, worldRenderer, size);
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WidgetUtils.DrawSHP(sprite, location, worldRenderer, size);
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var clock = clocks[queue.Trait];
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clock.PlayFetchIndex("idle",
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() => (item.TotalTime - item.RemainingTime)
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* (clock.CurrentSequence.Length - 1) / item.TotalTime);
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clock.Tick();
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WidgetUtils.DrawSHP(clock.Image, location, worldRenderer, size);
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var tiny = Game.Renderer.Fonts["Tiny"];
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var text = GetOverlayForItem(item);
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tiny.DrawTextWithContrast(text,
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location + new float2(16, 16) - new float2(tiny.Measure(text).X / 2, 0),
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Color.White, Color.Black, 1);
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}
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}
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}
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}
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static string GetOverlayForItem(ProductionItem item)
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{
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if (item.Paused) return "ON HOLD";
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if (item.Done) return "READY";
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return WidgetUtils.FormatTime(item.RemainingTimeActual);
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}
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public override Widget Clone()
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public override Widget Clone()
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{
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{
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return new ObserverBuildIconsWidget(this);
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return new ObserverBuildIconsWidget(this);
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@@ -490,10 +490,10 @@ Container@OBSERVER_ROOT:
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Height:25
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Height:25
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Children:
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Children:
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Image@FACTION_FLAG:
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Image@FACTION_FLAG:
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X:15
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X:20
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Y:5
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Y:5
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Width:40
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Width:35
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Height:PARENT_BOTTOM
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Height:PARENT_BOTTOM-5
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ImageName:random
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ImageName:random
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ImageCollection:flags
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ImageCollection:flags
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Label@PLAYER:
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Label@PLAYER:
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