Rename Player.Country to Player.Faction
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@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Cnc.Traits
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cargo.Delivered(self);
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self.World.AddFrameEndTask(ww => DoProduction(self, producee, exit, raceVariant));
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.ReadyAudio, self.Owner.Country.InternalName);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.ReadyAudio, self.Owner.Faction.InternalName);
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}));
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actor.QueueActivity(new Fly(actor, Target.FromCell(w, endPos)));
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