Rename Player.Country to Player.Faction
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@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Traits
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isPrimary = true;
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "PrimaryBuildingSelected", self.Owner.Country.InternalName);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "PrimaryBuildingSelected", self.Owner.Faction.InternalName);
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}
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}
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}
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