Rename Player.Country to Player.Faction
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits
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public void Killed(Actor self, AttackInfo e)
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{
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var player = info.NotifyAll ? self.World.LocalPlayer : self.Owner;
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Sound.PlayNotification(self.World.Map.Rules, player, "Speech", info.Notification, self.Owner.Country.InternalName);
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Sound.PlayNotification(self.World.Map.Rules, player, "Speech", info.Notification, self.Owner.Faction.InternalName);
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}
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}
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}
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
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// Audio notification
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if (discoverer != null && !string.IsNullOrEmpty(Info.Notification))
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Sound.PlayNotification(self.World.Map.Rules, discoverer, "Speech", Info.Notification, discoverer.Country.InternalName);
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Sound.PlayNotification(self.World.Map.Rules, discoverer, "Speech", Info.Notification, discoverer.Faction.InternalName);
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// Radar notificaion
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if (Info.PingRadar && radarPings.Value != null)
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