diff --git a/mods/cnc-classic/rules/vehicles.yaml b/mods/cnc-classic/rules/vehicles.yaml index ccf822fdee..6a3ea13a93 100644 --- a/mods/cnc-classic/rules/vehicles.yaml +++ b/mods/cnc-classic/rules/vehicles.yaml @@ -477,6 +477,7 @@ STNK: Owner: nod Mobile: Speed: 30 + Crushes: crate, infantry Health: HP: 110 Armor: @@ -486,10 +487,10 @@ STNK: # Range: 4 # In practice, it seems that OpenRA renders vision range differently. Will set at +2 from C&C Gold values for now to properly emulate. Cloak: - InitialDelay: 125 - CloakDelay: 125 + InitialDelay: 90 + CloakDelay: 90 CloakSound: trans1.aud - UncloakSound: appear1.aud + UncloakSound: trans1.aud Armament: Weapon: 227mm.stnk LocalOffset: 213,43,128, 213,-43,128