Add support for thirdparty missions.
This commit is contained in:
@@ -85,7 +85,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{ "onStart", RemoveShellmapUI }
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});
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};
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missionsButton.Disabled = !Game.modData.Manifest.Missions.Any();
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var hasCampaign = Game.modData.Manifest.Missions.Any();
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var hasMissions = Game.modData.MapCache
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.Any(p => p.Status == MapStatus.Available && p.Map.Type == "Mission" && !p.Map.Selectable);
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missionsButton.Disabled = !hasCampaign && !hasMissions;
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singleplayerMenu.Get<ButtonWidget>("SKIRMISH_BUTTON").OnClick = StartSkirmishGame;
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@@ -9,6 +9,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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@@ -29,6 +30,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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readonly ButtonWidget stopVideoButton;
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readonly VqaPlayerWidget videoPlayer;
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readonly ScrollPanelWidget missionList;
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readonly ScrollItemWidget headerTemplate;
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readonly ScrollItemWidget template;
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MapPreview selectedMapPreview;
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bool showVideoPlayer;
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@@ -38,10 +43,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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this.onStart = onStart;
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var missionList = widget.Get<ScrollPanelWidget>("MISSION_LIST");
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missionList = widget.Get<ScrollPanelWidget>("MISSION_LIST");
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var headerTemplate = widget.Get<ScrollItemWidget>("HEADER");
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var template = widget.Get<ScrollItemWidget>("TEMPLATE");
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headerTemplate = widget.Get<ScrollItemWidget>("HEADER");
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template = widget.Get<ScrollItemWidget>("TEMPLATE");
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var title = widget.GetOrNull<LabelWidget>("MISSIONBROWSER_TITLE");
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if (title != null)
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@@ -66,43 +71,42 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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stopVideoButton.IsVisible = () => showVideoPlayer;
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stopVideoButton.OnClick = StopVideo;
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var yaml = new MiniYaml(null, Game.modData.Manifest.Missions.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergeLiberal)).ToDictionary();
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var allMaps = new List<Map>();
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missionList.RemoveChildren();
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var selectedFirst = false;
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foreach (var kv in yaml)
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// Add a group for each campaign
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if (Game.modData.Manifest.Missions.Any())
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{
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var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => {});
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header.Get<LabelWidget>("LABEL").GetText = () => kv.Key;
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missionList.AddChild(header);
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var yaml = Game.modData.Manifest.Missions.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergeLiberal);
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var missionMapPaths = kv.Value.Nodes.Select(n => Platform.ResolvePath(n.Key));
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var maps = Game.modData.MapCache
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.Where(p => p.Status == MapStatus.Available && missionMapPaths.Contains(Path.GetFullPath(p.Map.Path)))
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.Select(p => p.Map);
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foreach (var m in maps)
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foreach (var kv in yaml)
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{
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var map = m;
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var missionMapPaths = kv.Value.Nodes.Select(n => Path.GetFullPath(n.Key));
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var item = ScrollItemWidget.Setup(template,
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() => selectedMapPreview != null && selectedMapPreview.Uid == map.Uid,
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() => SelectMap(map),
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StartMission);
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var maps = Game.modData.MapCache
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.Where(p => p.Status == MapStatus.Available && missionMapPaths.Contains(Path.GetFullPath(p.Map.Path)))
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.Select(p => p.Map);
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item.Get<LabelWidget>("TITLE").GetText = () => map.Title;
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missionList.AddChild(item);
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if (!selectedFirst)
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{
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SelectMap(map);
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selectedFirst = true;
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}
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CreateMissionGroup(kv.Key, maps);
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allMaps.AddRange(maps);
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}
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}
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// Add an additional group for loose missions
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// Loose missions must define Type: Mission and Selectable: false.
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var looseMissions = Game.modData.MapCache
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.Where(p => p.Status == MapStatus.Available && p.Map.Type == "Mission" && !p.Map.Selectable && !allMaps.Contains(p.Map))
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.Select(p => p.Map);
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if (looseMissions.Any())
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{
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CreateMissionGroup("Missions", looseMissions);
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allMaps.AddRange(looseMissions);
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}
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if (allMaps.Any())
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SelectMap(allMaps.First());
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widget.Get<ButtonWidget>("STARTGAME_BUTTON").OnClick = StartMission;
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widget.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
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@@ -114,6 +118,26 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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};
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}
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void CreateMissionGroup(string title, IEnumerable<Map> maps)
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{
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var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => {});
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header.Get<LabelWidget>("LABEL").GetText = () => title;
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missionList.AddChild(header);
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foreach (var m in maps)
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{
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var map = m;
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var item = ScrollItemWidget.Setup(template,
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() => selectedMapPreview != null && selectedMapPreview.Uid == map.Uid,
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() => SelectMap(map),
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StartMission);
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item.Get<LabelWidget>("TITLE").GetText = () => map.Title;
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missionList.AddChild(item);
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}
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}
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float cachedSoundVolume;
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float cachedMusicVolume;
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void SelectMap(Map map)
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@@ -1,6 +1,3 @@
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Allied Campaign:
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./mods/ra/maps/allies-01-classic
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./mods/ra/maps/allies-02-classic
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Missions:
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./mods/ra/maps/intervention
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