Add a lint check for cursor definitions.

This commit is contained in:
Matthias Mailänder
2021-03-14 16:01:33 +01:00
committed by reaperrr
parent cefb2e7cc6
commit bbbed49f82
40 changed files with 211 additions and 28 deletions

View File

@@ -44,6 +44,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Experience to grant to the infiltrating player.")]
public readonly int PlayerExperience = 0;
[CursorReference]
[Desc("Cursor to display when able to infiltrate the target actor.")]
public readonly string EnterCursor = "enter";