Add a lint check for cursor definitions.
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reaperrr
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commit
bbbed49f82
@@ -50,6 +50,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly PlayerRelationship TargetRelationships = PlayerRelationship.Enemy | PlayerRelationship.Neutral;
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public readonly PlayerRelationship ForceTargetRelationships = PlayerRelationship.Enemy | PlayerRelationship.Neutral | PlayerRelationship.Ally;
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[CursorReference]
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[Desc("Cursor to display when hovering over a demolishable target.")]
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public readonly string Cursor = "c4";
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