Fix StyleCop issues in TechTree.
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA
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{
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public class TechTreeInfo : ITraitInfo
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{
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public object Create(ActorInitializer init) { return new TechTree(init);}
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public object Create(ActorInitializer init) { return new TechTree(init); }
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}
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public class TechTree
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@@ -42,23 +42,23 @@ namespace OpenRA.Mods.RA
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public void Update()
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{
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var buildables = GatherBuildables(player);
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foreach(var w in watchers)
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foreach (var w in watchers)
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w.Update(buildables);
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}
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public void Add(string key, BuildableInfo info, ITechTreeElement tte)
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{
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watchers.Add(new Watcher( key, info, tte ));
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watchers.Add(new Watcher(key, info, tte));
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}
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public void Remove(string key)
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{
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watchers.RemoveAll(x => x.key == key);
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watchers.RemoveAll(x => x.Key == key);
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}
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static Cache<string, List<Actor>> GatherBuildables( Player player )
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static Cache<string, List<Actor>> GatherBuildables(Player player)
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{
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var ret = new Cache<string, List<Actor>>( x => new List<Actor>() );
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var ret = new Cache<string, List<Actor>>(x => new List<Actor>());
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if (player == null)
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return ret;
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@@ -89,16 +89,17 @@ namespace OpenRA.Mods.RA
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class Watcher
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{
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public readonly string key;
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public readonly string Key;
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// strings may be either actor type, or "alternate name" key
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public readonly string[] prerequisites;
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public readonly ITechTreeElement watcher;
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readonly string[] prerequisites;
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readonly ITechTreeElement watcher;
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bool hasPrerequisites;
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int buildLimit;
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public Watcher(string key, BuildableInfo info, ITechTreeElement watcher)
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{
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this.key = key;
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this.Key = key;
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this.prerequisites = info.Prerequisites;
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this.watcher = watcher;
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this.hasPrerequisites = false;
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@@ -112,15 +113,14 @@ namespace OpenRA.Mods.RA
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public void Update(Cache<string, List<Actor>> buildables)
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{
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var hasReachedBuildLimit = buildLimit > 0 && buildables[key].Count >= buildLimit;
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var hasReachedBuildLimit = buildLimit > 0 && buildables[Key].Count >= buildLimit;
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var nowHasPrerequisites = HasPrerequisites(buildables) && !hasReachedBuildLimit;
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if( nowHasPrerequisites && !hasPrerequisites )
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watcher.PrerequisitesAvailable(key);
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if (nowHasPrerequisites && !hasPrerequisites)
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watcher.PrerequisitesAvailable(Key);
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if( !nowHasPrerequisites && hasPrerequisites )
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watcher.PrerequisitesUnavailable(key);
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if (!nowHasPrerequisites && hasPrerequisites)
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watcher.PrerequisitesUnavailable(Key);
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hasPrerequisites = nowHasPrerequisites;
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}
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@@ -131,18 +131,18 @@ namespace OpenRA.Mods.RA
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{
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public readonly string Prerequisite;
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public object Create(ActorInitializer init) { return new ProvidesCustomPrerequisite(this);}
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public object Create(ActorInitializer init) { return new ProvidesCustomPrerequisite(this); }
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}
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public class ProvidesCustomPrerequisite : ITechTreePrerequisite
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{
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ProvidesCustomPrerequisiteInfo Info;
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ProvidesCustomPrerequisiteInfo info;
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public IEnumerable<string> ProvidesPrerequisites { get { yield return Info.Prerequisite; } }
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public IEnumerable<string> ProvidesPrerequisites { get { yield return info.Prerequisite; } }
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public ProvidesCustomPrerequisite(ProvidesCustomPrerequisiteInfo info)
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{
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Info = info;
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this.info = info;
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}
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}
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}
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