remove kill/death count in player/health
This commit is contained in:
@@ -22,8 +22,6 @@ namespace OpenRA
|
||||
public class Player
|
||||
{
|
||||
public Actor PlayerActor;
|
||||
public int Kills;
|
||||
public int Deaths;
|
||||
public WinState WinState = WinState.Undefined;
|
||||
|
||||
public readonly HSLColor Color;
|
||||
|
||||
Reference in New Issue
Block a user