StyleCop clean OpenRA.Game
This commit is contained in:
@@ -30,7 +30,7 @@ namespace OpenRA.Graphics
|
||||
foreach (var s in sequences)
|
||||
LoadVoxelsForUnit(s.Key, s.Value);
|
||||
|
||||
Game.modData.VoxelLoader.RefreshBuffer();
|
||||
Game.ModData.VoxelLoader.RefreshBuffer();
|
||||
}
|
||||
|
||||
static Voxel LoadVoxel(string unit, MiniYaml info)
|
||||
@@ -47,12 +47,12 @@ namespace OpenRA.Graphics
|
||||
hva = fields[1].Trim();
|
||||
}
|
||||
|
||||
return Game.modData.VoxelLoader.Load(vxl, hva);
|
||||
return Game.ModData.VoxelLoader.Load(vxl, hva);
|
||||
}
|
||||
|
||||
static void LoadVoxelsForUnit(string unit, MiniYaml sequences)
|
||||
{
|
||||
Game.modData.LoadScreen.Display();
|
||||
Game.ModData.LoadScreen.Display();
|
||||
try
|
||||
{
|
||||
var seq = sequences.ToDictionary(my => LoadVoxel(unit, my));
|
||||
|
||||
Reference in New Issue
Block a user