StyleCop clean OpenRA.Game
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@@ -40,7 +40,7 @@ namespace OpenRA.Traits
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return new WRot(WAngle.Zero, WAngle.Zero, WAngle.FromFacing(facing));
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}
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public object Create(ActorInitializer init) { return new BodyOrientation(init.self, this); }
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public object Create(ActorInitializer init) { return new BodyOrientation(init.Self, this); }
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}
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public class BodyOrientation : IBodyOrientation
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