StyleCop clean OpenRA.Game
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Effects
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[Desc("Use player remap color instead of a custom color?")]
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public readonly bool UsePlayerColor = true;
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public object Create(ActorInitializer init) { return new Contrail(init.self, this); }
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public object Create(ActorInitializer init) { return new Contrail(init.Self, this); }
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}
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class Contrail : ITick, IRender
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