StyleCop clean OpenRA.Game
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@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Use multiple muzzle images if non-zero")]
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public readonly int MuzzleSplitFacings = 0;
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public object Create(ActorInitializer init) { return new Armament(init.self, this); }
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public object Create(ActorInitializer init) { return new Armament(init.Self, this); }
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}
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public class Armament : UpgradableTrait<ArmamentInfo>, ITick, IExplodeModifier
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