StyleCop clean OpenRA.Game
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@@ -15,7 +15,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Scale power amount with the current health.")]
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public class ScalePowerWithHealthInfo : ITraitInfo, Requires<PowerInfo>, Requires<HealthInfo>
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{
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public object Create(ActorInitializer init) { return new ScalePowerWithHealth(init.self); }
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public object Create(ActorInitializer init) { return new ScalePowerWithHealth(init.Self); }
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}
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public class ScalePowerWithHealth : IPowerModifier, INotifyDamage, INotifyOwnerChanged
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