StyleCop clean OpenRA.Game

This commit is contained in:
Matthias Mailänder
2015-01-04 11:56:13 +01:00
parent d2d715765c
commit bc3acfeee7
345 changed files with 835 additions and 833 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Traits
layer[cell] = layer[cell] * 5 / 6;
// TODO: This doesn't make sense for isometric terrain
var pos = wr.world.Map.CenterOfCell(cell);
var pos = wr.World.Map.CenterOfCell(cell);
var tl = wr.ScreenPxPosition(pos - new WVec(512, 512, 0));
var br = wr.ScreenPxPosition(pos + new WVec(511, 511, 0));
qr.FillRect(RectangleF.FromLTRB(tl.X, tl.Y, br.X, br.Y), Color.FromArgb(w, c));