StyleCop clean OpenRA.Game
This commit is contained in:
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
public void Run(ModData modData, string[] args)
|
||||
{
|
||||
// HACK: The engine code assumes that Game.modData is set.
|
||||
Game.modData = modData;
|
||||
Game.ModData = modData;
|
||||
|
||||
try
|
||||
{
|
||||
@@ -52,8 +52,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
IEnumerable<Map> maps;
|
||||
if (args.Length < 2)
|
||||
{
|
||||
Game.modData.MapCache.LoadMaps();
|
||||
maps = Game.modData.MapCache
|
||||
Game.ModData.MapCache.LoadMaps();
|
||||
maps = Game.ModData.MapCache
|
||||
.Where(m => m.Status == MapStatus.Available)
|
||||
.Select(m => m.Map);
|
||||
}
|
||||
@@ -65,12 +65,12 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
Console.WriteLine("Testing map: {0}".F(testMap.Title));
|
||||
testMap.PreloadRules();
|
||||
|
||||
foreach (var customPassType in Game.modData.ObjectCreator
|
||||
foreach (var customPassType in Game.ModData.ObjectCreator
|
||||
.GetTypesImplementing<ILintPass>())
|
||||
{
|
||||
try
|
||||
{
|
||||
var customPass = (ILintPass)Game.modData.ObjectCreator
|
||||
var customPass = (ILintPass)Game.ModData.ObjectCreator
|
||||
.CreateBasic(customPassType);
|
||||
|
||||
customPass.Run(EmitError, EmitWarning, testMap);
|
||||
|
||||
Reference in New Issue
Block a user